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View skylight
0000000000253db8 s GCC_except_table1026
0000000000253de4 s GCC_except_table1096
0000000000253e10 s GCC_except_table1097
0000000000253e3c s GCC_except_table1243
0000000000253e68 s GCC_except_table1245
0000000000253e88 s GCC_except_table1247
0000000000253ec4 s GCC_except_table1249
0000000000253ee4 s GCC_except_table1252
0000000000253f10 s GCC_except_table1253
0000000000253f3c s GCC_except_table2726
View example1.swift
import UIKit
import XCPlayground
class ViewController: UIViewController {
func action() { print("Bing!") }
override func viewDidLoad() {
view.backgroundColor = .whiteColor()
View #iphonedev README and


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View ModalDetail.swift
import PlaygroundSupport
import SwiftUI
struct LiveView: View {
@State var isPresented = false
var modalPresentation: some View {
NavigationView {
Text("Hello World")
import sys
from enum import *
import cozmo
from cozmo.util import degrees
from Triggers import *
# Log Error
def error(message):
print("*********************ERROR:", message)
View CrossPlatformDefines.swift
Erica Sadun,
Cross Platform Defines
Apple Platforms Only
Will update to #if canImport() when available
View Angle+Trig.swift
// Angle+Trig.swift
// SwiftPlaneGeometry
#if os(Linux)
/// #error No Linux Support
import Darwin
extension Angle {
View Touch.swift
import PlaygroundSupport
import SwiftUI
extension View {
public func offset(by offset: CGPoint) -> Self.Modified<_OffsetEffect> {
self.offset(x: offset.x, y: offset.y)
struct LiveView : View {
View micestocksrounded.swift
import PlaygroundSupport
import SwiftUI
struct MouseState {
var corded = 0
var cordless = 0
var magic = 0
var total: Int {
return corded + cordless + magic
View micestocks.swift
import PlaygroundSupport
import SwiftUI
struct MouseState {
var corded = 0
var cordless = 0
var magic = 0
var total: Int {
return corded + cordless + magic
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