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-- Write an unsigned 32 bit integer v to position i in b in little endian encoding. | |
local function PutUint32(b, i, v) | |
b[i] = v % 256 | |
b[i+1] = math.floor(v/256) % 256 | |
b[i+2] = math.floor(v/65536) % 256 | |
b[i+3] = math.floor(v/16777216) % 256 | |
end | |
-- Read an unsigned 32 bit integer from position i in b in little endian encoding. | |
local function Uint32(b, i) | |
return b[i] + (b[i+1] * 256) + (b[i+2] * 65536) + (b[i+3] * 16777216) | |
end | |
local function bench_write_lua_(r, n, a, b) | |
local s = {} -- There is no proper way to preallocate a Lua table. | |
for i=1,n,1 do | |
PutUint32(s, #s+1, a) | |
PutUint32(s, #s+1, b) | |
end | |
local by = bytes(#s) | |
bytes.set_string(by, 1, string.char(unpack(s))) | |
r["bench"] = by | |
aerospike:update(r) | |
end | |
local function bench_write_as_(r, n, a, b) | |
local by = bytes(8*n) -- preallocate, we know how the max is we need. | |
local used = 0 | |
for i=1,n,1 do | |
bytes.set_int32_le(by, used+1, a) | |
bytes.set_int32_le(by, used+5, b) | |
used = used + 8 | |
end | |
bytes.set_size(by, used) | |
r["bench"] = by | |
aerospike:update(r) | |
end | |
local function bench_read_lua_(r) | |
local by = r["bench"] | |
local s = {bytes.get_string(by, 1, bytes.size(by)):byte(1, -1)} | |
for i=1,#s,8 do | |
Uint32(s, i) | |
Uint32(s, i+4) | |
end | |
end | |
local function bench_read_as_(r) | |
local by = r["bench"] | |
local size = bytes.size(by) | |
for i=1,size,8 do | |
bytes.get_int32_le(by, i) | |
bytes.get_int32_le(by, i+4) | |
end | |
end | |
function bench_write_lua(r, a, b) | |
for i=1,10000,1 do | |
bench_write_lua_(r, 10, a, b) | |
end | |
end | |
function bench_write_as(r, a, b) | |
for i=1,10000,1 do | |
bench_write_as_(r, 10, a, b) | |
end | |
end | |
function bench_read_lua(r) | |
for i=1,20000,1 do | |
bench_read_lua_(r) | |
end | |
end | |
function bench_read_as(r) | |
for i=1,20000,1 do | |
bench_read_as_(r) | |
end | |
end |
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