[0:0]Hey, my name is Erik Hazzard and I hope you’ll join me for a discussion about game design, at a higher level.
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[0:12]In this episode, we’re gonna talk about what psychologists call “Flow”. Even if you don’t know what it means, don’t worry - I guarantee you’ve experienced it. Our goals today - understand what flow is, and look at game design through the lens of flow.
[0:28]If we’re successful - I’ll be able to convince you that you can enjoy any game, even a game you think you’d hate, if when you play it, you can achieve this state called “Flow.”