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@exilente
Created December 16, 2015 06:12
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Gunther code
#include <Ultrasonic.h>
Ultrasonic disSensor1(8,7);
#include <VarSpeedServo.h>
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 6
#define NUMPIXELS 5
Adafruit_NeoPixel strip = Adafruit_NeoPixel(2, PIN, NEO_GRB + NEO_KHZ800);
//For Servo
VarSpeedServo myservo; // create servo object to control a servo
VarSpeedServo myservoTwo;
//#define trigpin 8//set trig pin
//#define echopin 7//set echo pin
int distance;//declare variable for unltrasonic sensor
long lastSample;
int sTime = 100;
int choice;
long data;
int decision;
int randVal;
int randSpeed;
int randInOut;
unsigned long currentMillis1;
unsigned long currentMillis2;
unsigned long currentMillis3;
unsigned long currentMillis4;
unsigned long prevMillis1 = 0;
unsigned long prevMillis2 = 0;
unsigned long prevMillis3 = 0;
unsigned long prevMillis4 = 0;
int lookMode = 2;
int mode = 1;
int idleMode = 1;
void setup() {
// put your setup code here, to run once:
myservo.attach(9, 544, 2400); // Movement IN and OUT
myservoTwo.attach(10, 544, 2400); // Movement Left, center, right
Serial.begin(9600);
#if defined (__AVR_ATtiny85__)
if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
strip.begin();
strip.show();
// pinMode(trigpin, OUTPUT);
// pinMode(echopin, INPUT);
}
void loop() {
// put your main code here, to run repeatedly:
if(millis()-lastSample>=sTime)
{
distance= disSensor1.Ranging(CM);
Serial.print("distance away: ");
Serial.println(distance);
lastSample=millis();
}
if (mode == idleMode) {
randVal = random(45, 135);
randInOut = random(10, 100);
myservo.write(randInOut, 15, true);
myservoTwo.write(randVal, 10, true);
rainbow(20);
}
else (mode == lookMode); {
if (distance <126) {
choice = random (2);
if (choice = 2) {
myservo.write(120, 50, true);
myservoTwo.write(90, 40, true);
theaterChase(strip.Color(0, 150, 0), 50);
mode = idleMode;
} else {
myservo.write(10, 50, true);
myservoTwo.write(90, 40, true);
theaterChase(strip.Color(0, 0, 150), 50);
mode = idleMode;
}
}
}
}
///////////////////////////// Neopixel code /////////////////////////////
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(10);
}
}
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(10);
}
}
void scared(){
for(int i=0;i<NUMPIXELS;i++){
// pixels.Color takes GRB values, from 0,0,0 up to 255,255,255
strip.setPixelColor(i, strip.Color(0,250,0)); // Moderately bright green color.
strip.show(); // This sends the updated pixel color to the hardware.
}
}
void look(){
for(int i=0;i<NUMPIXELS;i++){
// pixels.Color takes GRB values, from 0,0,0 up to 255,255,255
strip.setPixelColor(i, strip.Color(0,0,250)); // Moderately bright green color.
strip.show(); // This sends the updated pixel color to the hardware.
}
}
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if(WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
void theaterChase(uint32_t c, uint8_t wait) {
for (int j=0; j<10; j++) { //do 10 cycles of chasing
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
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