-
-
Save exts/fe3a187af088700697668acff6baa34d to your computer and use it in GitHub Desktop.
Added logo sprite property so we can access the logo to be moved on the screen
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using Godot; | |
namespace QuickStart.Core.Scripts | |
{ | |
public class MainScene : Node2D | |
{ | |
private Sprite _logo; | |
public override void _Ready() | |
{ | |
_logo = GetNode<Sprite>("Logo"); | |
GD.Print("Hello IdiotCoder.com"); | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment