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//main.cpp file | |
#include "audio.h" | |
#include <QApplication> | |
#include <QtCore/QCoreApplication> | |
#include <QDeclarativeView> | |
#include <QDeclarativeContext> | |
#include <QtDebug> | |
#include <QFile> | |
#include <QTextStream> | |
//#include <AL/alut.h> | |
void msgHandler( QtMsgType type, const char* msg ) | |
{ | |
const char symbols[] = { 'I', 'E', '!', 'X' }; | |
QString output = QString("[%1] %2").arg( symbols[type] ).arg( msg ); | |
//std::cerr << output.toStdString() << std::endl; | |
QFile outFile("debuglog.txt"); | |
outFile.open(QIODevice::WriteOnly | QIODevice::Append); | |
QTextStream ts(&outFile); | |
ts << output << endl; | |
if( type == QtFatalMsg ) abort(); | |
} | |
int main(int argc, char *argv[]) | |
{ | |
//qInstallMsgHandler( msgHandler ); | |
QApplication a(argc, argv); | |
Audio audioPlayer; | |
QDeclarativeView view; | |
qDebug() << "HPRE"; | |
/*if (!alutInit(0, 0)) { | |
//fprintf(stderr, "Could not start sound: %d\n", alutGetError()); | |
return EXIT_FAILURE; | |
}*/ | |
// give audio player to game engine | |
view.rootContext()->setContextProperty("audioPlayer", &audioPlayer); | |
#ifdef Q_OS_QNX | |
view.setSource(QUrl("app/native/qml/rod/main.qml")); | |
#else | |
view.setSource(QUrl("qml/rod/main.qml")); | |
#endif | |
#if defined(Q_OS_SYMBIAN) || defined(Q_WS_MAEMO_5) | |
m_SystemDeviceInfo = new QSystemDeviceInfo(this); | |
//audioPlayer.init(m_SystemDeviceInfo); | |
#else | |
// audioPlayer.init(); | |
#endif | |
// speed up from symbian ^3 | |
view.setAttribute(Qt::WA_NoSystemBackground); | |
view.setAttribute(Qt::WA_AutoOrientation, true); | |
view.setResizeMode(QDeclarativeView::SizeRootObjectToView); | |
view.showMaximized(); | |
//alutExit(); | |
return a.exec(); | |
} | |
//audio.h file | |
#ifndef AUDIO_H | |
#define AUDIO_H | |
#include <QObject> | |
#include "soundmanager.h" | |
class Audio : public QObject | |
{ | |
Q_OBJECT | |
public: | |
explicit Audio(QObject *parent = 0); | |
~Audio(); | |
/** | |
* Invokable function used for triggering sounds from QML. | |
* | |
* @param msg a string describing which sound should be played. | |
*/ | |
Q_INVOKABLE | |
void playSound(int index); | |
Q_INVOKABLE | |
void setEnable(bool mode); | |
private: | |
bool m_Mute; | |
bool m_SilentProfile; | |
SoundManager *mSoundManager; | |
}; | |
#endif // AUDIO_H | |
//audio.cpp | |
#include "audio.h" | |
#include <stdio.h> | |
#include <qdebug.h> | |
Audio::Audio(QObject *parent) : | |
QObject(parent) | |
{ | |
mSoundManager = new SoundManager("sounds/"); | |
} | |
Audio::~Audio() | |
{ | |
// Destroy the sound manager. | |
delete mSoundManager; | |
} | |
void Audio::playSound(int index) | |
{ | |
//if(m_Mute) return; | |
//if(m_SilentProfile) return; | |
printf("playSound(%d)\n", index); | |
qDebug() << "playSound" << index; | |
switch(index) { | |
case 0: | |
// menu select | |
mSoundManager->play("50561__broumbroum__sf3_sfx_menu_select.wav"); | |
break; | |
case 1: | |
// drop item | |
mSoundManager->play("118401__numar__7_Thump.wav"); | |
break; | |
case 2: | |
// wrong box | |
mSoundManager->play("54047__guitarguy1985__buzzer.wav"); | |
break; | |
default: | |
return; | |
} | |
} | |
void Audio::setEnable(bool mode) | |
{ | |
m_Mute = !mode; | |
/*if(m_Mute){ | |
stopSound(); | |
}*/ | |
} | |
//SoundManager.h | |
/* Copyright (c) 2012 Research In Motion Limited. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
#ifndef _SOUNDMANAGER_H | |
#define _SOUNDMANAGER_H | |
#include <AL/al.h> | |
#include <AL/alc.h> | |
#include <AL/alut.h> | |
#include <QtCore/qstring.h> | |
#include <qhash.h> | |
#include <stdio.h> | |
// The number of max number of sound sources. | |
#define SOUNDMANAGER_MAX_NBR_OF_SOURCES 32 | |
/** | |
* SoundManager | |
* | |
* A very basic sound manager class for playing sounds using OpenAL. | |
*/ | |
class SoundManager | |
{ | |
public: | |
/** | |
* Constructor, initializes the sound manager. This function sets up OpenAL | |
* and loads all sounds from the specified directory. This directory should | |
* be a folder only containing valid sounds. | |
* | |
* @param soundDirectory directory where all sounds are kept (have to be located in the assets/ folder) | |
*/ | |
SoundManager(QString soundDirectory); | |
/** | |
* Destructor destroys all buffers and sources. | |
*/ | |
~SoundManager(); | |
/** | |
* Called by the constructor, loads all sounds from the specified directory. | |
* | |
* @param soundDirectory directory where all sounds are kept (have to be located in the assets/ folder) | |
*/ | |
bool init(QString soundDirectory); | |
/** | |
* Plays a sound. | |
* | |
* @param fileName the name of the file in the soundDirectory. | |
*/ | |
bool play(QString fileName); | |
/** | |
* Plays a sound, with modified pitch and gain. | |
* | |
* @param fileName the name of the file in the soundDirectory | |
* @param pitch specifies the pitch to be applied to a sound Range: [0.5-2.0] | |
* @param gain sound gain (volume amplification) Range: ]0.0- ] | |
*/ | |
bool play(QString fileName, float pitch, float gain); | |
private: | |
// Load the .wav files | |
bool loadWav(FILE* file, ALuint buffer); | |
// Sound buffers. | |
QHash<QString, ALuint> mSoundBuffers; | |
// Sound sources. | |
ALuint mSoundSources[SOUNDMANAGER_MAX_NBR_OF_SOURCES]; | |
}; | |
#endif //_SOUNDMANAGER_H | |
//soundmanager.cpp file | |
/* Copyright (c) 2012 Research In Motion Limited. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
#include "soundmanager.h" | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <QDir> | |
#include <qdebug.h> | |
// Error message function for ALUT. | |
static void reportALUTError(ALenum error) | |
{ | |
if (error != ALUT_ERROR_NO_ERROR) | |
qDebug() << "ALUT reported the following error: " << alutGetErrorString(error); | |
} | |
// Error message function for OpenAL. | |
static void reportOpenALError(ALenum error) | |
{ | |
if (error != AL_NO_ERROR) | |
qDebug() << "OpenAL reported the following error: \n" << alutGetErrorString(error); | |
} | |
SoundManager::SoundManager(QString soundDirectory) | |
{ | |
QString applicationDirectory; | |
QString completeSoundDirectory; | |
char cwd[PATH_MAX]; | |
// Initialize ALUT. | |
if (alutInit(NULL, NULL) == false) { | |
reportALUTError(alutGetError()); | |
} | |
// Get the complete application directory in which we will load sounds from. | |
// We convert to QString since it is more convenient when working with directories. | |
getcwd(cwd, PATH_MAX); | |
applicationDirectory = QString(cwd); | |
// Append the assets directory and the actual sounds directory name. | |
completeSoundDirectory = applicationDirectory | |
.append("/app/native/qml/rod/") | |
.append(soundDirectory); | |
printf("%s\n", completeSoundDirectory.toAscii().constData()); | |
// Create OpenAL buffers from all files in the sound directory. | |
QDir dir(completeSoundDirectory); | |
if (!dir.exists()) { | |
qDebug() << "Cannot find the sounds directory." << completeSoundDirectory; | |
printf("Cannot find the sounds directory %s.\n", completeSoundDirectory.toAscii().constData()); | |
} else { | |
// Set a filter for file listing, only files should be listed. | |
dir.setFilter(QDir::Files | QDir::NoSymLinks | QDir::NoDotAndDotDot); | |
// Get a directory listing. | |
QFileInfoList list = dir.entryInfoList(); | |
// Traverse and load all the audio files into buffers. | |
for (int i = 0; i < list.size(); ++i) { | |
// Create a file info for each audio file. | |
QFileInfo fileInfo = list.at(i); | |
const char* path = fileInfo.absoluteFilePath().toStdString().c_str(); | |
ALenum error; | |
// Generate buffers to hold audio data. | |
alGenBuffers(1, &mSoundBuffers[fileInfo.fileName()]); | |
error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
break; | |
} | |
// Load sound file. | |
FILE* file = fopen(path, "rb"); | |
if (!file) { | |
qDebug() << "Failed to load audio file " << path; | |
printf("Failed to load audio file %s\n", path); | |
break; | |
} | |
// Read the file header | |
char header[12]; | |
ALuint bufferId = mSoundBuffers[fileInfo.fileName()]; | |
if (fread(header, 1, 12, file) != 12) { | |
qDebug() << "Invalid header for audio file " << path; | |
printf("Invalid header for audio file %s\n", path); | |
alDeleteBuffers(1, &bufferId); | |
goto cleanup; | |
} | |
// Check the file format & load the buffer with audio data. | |
if (memcmp(header, "RIFF", 4) == 0) { | |
if (!loadWav(file, bufferId)) { | |
qDebug() << "Invalid wav file: " << path; | |
printf("Invalid wav file %s\n", path); | |
alDeleteBuffers(1, &bufferId); | |
goto cleanup; | |
} | |
} | |
/*else if (memcmp(header, "OggS", 4) == 0) { | |
if (!loadOgg(file, bufferId)) { | |
qDebug() << "Invalid ogg file: " << path; | |
alDeleteBuffers(1, &bufferId); | |
goto cleanup; | |
} | |
}*/ | |
else { | |
qDebug() << "Unsupported audio file: " << path; | |
printf("Unsupported audio file %s\n", path); | |
goto cleanup; | |
} | |
cleanup: | |
if (file) { | |
fclose(file); | |
} | |
} | |
} | |
// Generate a number of sources used to attach buffers and play. | |
alGenSources(SOUNDMANAGER_MAX_NBR_OF_SOURCES, mSoundSources); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
} | |
SoundManager::~SoundManager() | |
{ | |
ALuint bufferID = 0; | |
// Clear all the sources. | |
for (int sourceIndex = 0; sourceIndex < SOUNDMANAGER_MAX_NBR_OF_SOURCES; sourceIndex++) { | |
ALuint source = mSoundSources[sourceIndex]; | |
alDeleteSources(1, &source); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
} | |
// Clear buffers, iterate through the hash | |
QHashIterator<QString, ALuint> iterator(mSoundBuffers); | |
while (iterator.hasNext()) { | |
iterator.next(); | |
// Get the buffer id and delete it. | |
bufferID = mSoundBuffers[iterator.key()]; | |
if(bufferID != 0) { | |
alDeleteBuffers(1, &bufferID); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
} | |
} | |
// Clear the QHash for sound buffer id's. | |
mSoundBuffers.clear(); | |
// Exit ALUT. | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportALUTError(error); | |
} | |
} | |
bool SoundManager::loadWav(FILE* file, ALuint buffer) | |
{ | |
unsigned char stream[12]; | |
// Verify the wave fmt magic value meaning format. | |
if (fread(stream, 1, 8, file) != 8 || memcmp(stream, "fmt ", 4) != 0 ) { | |
qDebug() << "Failed to verify the magic value for the wave file format."; | |
printf("Failed to verify the magic value for the wave file format.\n"); | |
return false; | |
} | |
unsigned int section_size; | |
section_size = stream[7]<<24; | |
section_size |= stream[6]<<16; | |
section_size |= stream[5]<<8; | |
section_size |= stream[4]; | |
// Check for a valid pcm format. | |
if (fread(stream, 1, 2, file) != 2 || stream[1] != 0 || stream[0] != 1) { | |
qDebug() << "Unsupported audio file format (must be a valid PCM format)."; | |
printf("Unsupported audio file format (must be a valid PCM format).\n"); | |
return false; | |
} | |
// Get the channel count (16-bit little-endian). | |
int channels; | |
if (fread(stream, 1, 2, file) != 2) { | |
qDebug() << "Failed to read the wave file's channel count."; | |
printf("Failed to read the wave file's channel count.\n"); | |
return false; | |
} | |
channels = stream[1]<<8; | |
channels |= stream[0]; | |
// Get the sample frequency (32-bit little-endian). | |
ALuint frequency; | |
if (fread(stream, 1, 4, file) != 4) { | |
qDebug() << "Failed to read the wave file's sample frequency."; | |
printf("Failed to read the wave file's sample frequency.\n"); | |
return false; | |
} | |
frequency = stream[3]<<24; | |
frequency |= stream[2]<<16; | |
frequency |= stream[1]<<8; | |
frequency |= stream[0]; | |
// The next 6 bytes hold the block size and bytes-per-second. | |
// We don't need that info, so just read and ignore it. | |
// We could use this later if we need to know the duration. | |
if (fread(stream, 1, 6, file) != 6) { | |
qDebug() << "Failed to read past the wave file's block size and bytes-per-second."; | |
printf("Failed to read past the wave file's block size and bytes-per-second.\n"); | |
return false; | |
} | |
// Get the bit depth (16-bit little-endian). | |
int bits; | |
if (fread(stream, 1, 2, file) != 2) { | |
qDebug() << "Failed to read the wave file's bit depth."; | |
printf("Failed to read the wave file's bit depth.\n"); | |
return false; | |
} | |
bits = stream[1]<<8; | |
bits |= stream[0]; | |
// Now convert the given channel count and bit depth into an OpenAL format. | |
ALuint format = 0; | |
if (bits == 8) { | |
if (channels == 1) | |
format = AL_FORMAT_MONO8; | |
else if (channels == 2) | |
format = AL_FORMAT_STEREO8; | |
} | |
else if (bits == 16) { | |
if (channels == 1) | |
format = AL_FORMAT_MONO16; | |
else if (channels == 2) | |
format = AL_FORMAT_STEREO16; | |
} | |
else { | |
qDebug() << "Incompatible wave file format: ( " << channels << ", " << bits << ")"; | |
return false; | |
} | |
// Check against the size of the format header as there may be more data that we need to read. | |
if (section_size > 16) { | |
unsigned int length = section_size - 16; | |
// Extension size is 2 bytes. | |
if (fread(stream, 1, length, file) != length) { | |
qDebug() << "Failed to read extension size from wave file."; | |
return false; | |
} | |
} | |
// Read in the rest of the file a chunk (section) at a time. | |
while (true) { | |
// Check if we are at the end of the file without reading the data. | |
if (feof(file)) { | |
qDebug() << "Failed to load wave file; file appears to have no data."; | |
return false; | |
} | |
// Read in the type of the next section of the file. | |
if (fread(stream, 1, 4, file) != 4) { | |
qDebug() << "Failed to read next section type from wave file."; | |
return false; | |
} | |
// Data chunk. | |
if (memcmp(stream, "data", 4) == 0) { | |
// Read how much data is remaining and buffer it up. | |
unsigned int dataSize; | |
if (fread(&dataSize, sizeof(int), 1, file) != 1) { | |
qDebug() << "Failed to read size of data section from wave file."; | |
return false; | |
} | |
char* data = new char[dataSize]; | |
if (fread(data, sizeof(char), dataSize, file) != dataSize) { | |
qDebug() << "Failed to load wave file; file is missing data."; | |
delete data; | |
return false; | |
} | |
alBufferData(buffer, format, data, dataSize, frequency); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
delete data; | |
// We've read the data, so return now. | |
return true; | |
} | |
// Other chunk - could be any of the following: | |
// - Fact ("fact") | |
// - Wave List ("wavl") | |
// - Silent ("slnt") | |
// - Cue ("cue ") | |
// - Playlist ("plst") | |
// - Associated Data List ("list") | |
// - Label ("labl") | |
// - Note ("note") | |
// - Labeled Text ("ltxt") | |
// - Sampler ("smpl") | |
// - Instrument ("inst") | |
else { | |
// Store the name of the chunk so we can report errors informatively. | |
char chunk[5] = { 0 }; | |
memcpy(chunk, stream, 4); | |
// Read the chunk size. | |
if (fread(stream, 1, 4, file) != 4) { | |
qDebug() << "Failed to read size of " << chunk << "chunk from wave file."; | |
return false; | |
} | |
section_size = stream[3]<<24; | |
section_size |= stream[2]<<16; | |
section_size |= stream[1]<<8; | |
section_size |= stream[0]; | |
// Seek past the chunk. | |
if (fseek(file, section_size, SEEK_CUR) != 0) { | |
qDebug() << "Failed to seek past " << chunk << "in wave file."; | |
return false; | |
} | |
} | |
} | |
return true; | |
} | |
/*bool SoundManager::loadOgg(FILE* file, ALuint buffer) | |
{ | |
OggVorbis_File ogg_file; | |
vorbis_info* info; | |
ALenum format; | |
int result; | |
int section; | |
unsigned int size = 0; | |
rewind(file); | |
if ((result = ov_open(file, &ogg_file, NULL, 0)) < 0) { | |
fclose(file); | |
qDebug() << "Failed to open ogg file."; | |
return false; | |
} | |
info = ov_info(&ogg_file, -1); | |
if (info->channels == 1) | |
format = AL_FORMAT_MONO16; | |
else | |
format = AL_FORMAT_STEREO16; | |
// size = #samples * #channels * 2 (for 16 bit). | |
unsigned int data_size = ov_pcm_total(&ogg_file, -1) * info->channels * 2; | |
char* data = new char[data_size]; | |
while (size < data_size) { | |
result = ov_read(&ogg_file, data + size, data_size - size, 0, 2, 1, §ion); | |
if (result > 0) { | |
size += result; | |
} | |
else if (result < 0) { | |
delete data; | |
qDebug() << "Failed to read ogg file; file is missing data."; | |
return false; | |
} | |
else { | |
break; | |
} | |
} | |
if (size == 0) { | |
delete data; | |
qDebug() << "Filed to read ogg file; unable to read any data."; | |
return false; | |
} | |
alBufferData(buffer, format, data, data_size, info->rate); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
delete data; | |
ov_clear(&ogg_file); | |
// ov_clear actually closes the file pointer as well. | |
file = 0; | |
return true; | |
}*/ | |
bool SoundManager::play(QString fileName, float pitch, float gain) | |
{ | |
static uint sourceIndex = 0; | |
qDebug() << "Playing " << fileName; | |
// Get the corresponding buffer id set up in the init function. | |
ALuint bufferID = mSoundBuffers[fileName]; | |
if (bufferID != 0) { | |
// Increment which source we are using, so that we play in a "free" source. | |
sourceIndex = (sourceIndex + 1) % SOUNDMANAGER_MAX_NBR_OF_SOURCES; | |
// Get the source in which the sound will be played. | |
ALuint source = mSoundSources[sourceIndex]; | |
if (alIsSource (source) == AL_TRUE) { | |
// Attach the buffer to an available source. | |
alSourcei(source, AL_BUFFER, bufferID); | |
ALenum error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
// Set the source pitch value. | |
alSourcef(source, AL_PITCH, pitch); | |
error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
// Set the source gain value. | |
alSourcef(source, AL_GAIN, gain); | |
error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
// Play the source. | |
printf("Play the source\n"); | |
alSourcePlay(source); | |
error = alGetError(); | |
if (error != AL_NO_ERROR) { | |
reportOpenALError(error); | |
} | |
} | |
} else { | |
// The buffer was not found. | |
printf("The buffer was not found\n"); | |
return false; | |
} | |
return true; | |
} | |
bool SoundManager::play(QString fileName) | |
{ | |
// Play the sound with default gain and pitch values. | |
return play(fileName, 4.0f, 4.0f); | |
} |
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