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@filiph
Last active December 20, 2018 00:54
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The starter Flutter app rewritten using ScopedModel
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:scoped_model/scoped_model.dart';
void main() {
// Initialize the model. Can be done outside a widget, like here.
var counter = Counter();
// Just because we can: wait five seconds after the start of the app ...
Timer(
const Duration(seconds: 5),
// ... then change the state of the model from outside of the widget tree.
() => counter.increment(),
);
runApp(
// Provide the model to our app.
ScopedModel(
model: counter,
child: MyApp(),
),
);
}
class Counter extends Model {
int value = 0;
void increment() {
value += 1;
notifyListeners();
}
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
// Use the model and rebuild this part of tree when it changes.
ScopedModelDescendant<Counter>(
builder: (context, child, counter) => Text(
'${counter.value}',
style: Theme.of(context).textTheme.display1,
),
),
],
),
),
floatingActionButton: FloatingActionButton(
// Access the model.
onPressed: () => ScopedModel.of<Counter>(context).increment(),
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
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