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@flare-proto
Created June 23, 2025 14:09
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  1. in edit mode press L to select a section(like a arm)
  2. on your avatar that you are taking arms/paws from
    • press p and pick selection to seperate the selected mesh from the unselected one
    • image Use this tab to open mesh data
      • rename vertex groups to be the same as the equivelent vertex groups in the BZ proto
        • you can ignore any that are not relevant to the part you seperated
        • Bones will be named the same way, to check bone names, enter edit mode with the Armature selected
        • example: Arm_L becomes upper_arm.L
  3. on the BZ proto
    • in edit mode, select and delete the arm
    • import the arms from other .blend image
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