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@fluffy-critter
Created January 7, 2020 09:28
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Audio sync test for LÖVE
--[[ Just an audio sync test I wrote for
https://bitbucket.org/rude/love/issues/1418/audio-source-tell-gets-out-of-sync-for
Issue has been long-since fixed but it might be useful to keep around for other testing purposes later?
]]
local stream, static
function love.load()
stream = love.audio.newSource('01-little-bouncing-ball.mp3', 'stream')
static = love.audio.newSource('01-little-bouncing-ball.mp3', 'static')
stream:setVolume(0.5)
static:setVolume(0.5)
stream:play()
static:play()
end
function getpos(player)
-- 132BPM = 132/60 beats per second
local time = player:tell()*132/60
return math.floor(time/4), math.floor(time % 4), time % 1
end
function love.draw()
local measure, beat, ofs = getpos(stream)
local brt = math.pow(1 - ofs, 3)
love.graphics.clear(0, 0, brt)
love.graphics.setColor(1, 1, 1)
love.graphics.print(string.format('%4d:%d:%f drift=%f', measure, beat, ofs, stream:tell() - static:tell()))
love.graphics.setColor(0, 0, 1)
drawBall(getpos(static))
love.graphics.setColor(1, 1, 0)
drawBall(measure, beat, ofs)
end
function drawBall(measure, beat, ofs)
local w = love.graphics.getWidth()
local h = love.graphics.getHeight()
local x = ofs*w/2
if beat % 2 == 1 then
x = w*3/4 - x
else
x = w/4 + x
end
local y = (1 + 3*(ofs - 1)*ofs)*h - 16
love.graphics.circle("fill", x, y, 16)
end
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