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using UnityEngine; | |
using System.Collections; | |
using UnityEngine.UI; | |
public class Unity_Android.cs : MonoBehaviour { | |
public Text text; | |
/*part of the github | |
* https://github.com/flushpot1125/CognitiveSpeech-STT-Android_Unity | |
*/ | |
public void bindService_Start(){ | |
Debug.Log("Unity test bindService Start"); | |
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); | |
AndroidJavaObject currentUnityActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity"); | |
AndroidJavaClass plugin = new AndroidJavaClass("com.microsoft.CognitiveServicesExample.NativeBridge"); | |
plugin.CallStatic("startBindService",currentUnityActivity); | |
} | |
//以後続く | |
} |
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