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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class Unity_Android.cs : MonoBehaviour {
public Text text;
/*part of the github
public void bindService_Start(){
Debug.Log("Unity test bindService Start");
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentUnityActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaClass plugin = new AndroidJavaClass("");
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