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var x,y,z:number; | |
if(snakeStep ==Direction.UP){ | |
x=y=0, z=1; | |
}else if (snakeStep==Direction.DOWN){ | |
x=y=0, z=-1; | |
}else if (snakeStep==Direction.RIGHT){ | |
x=1,y=z=0; | |
}else if (snakeStep=Direction.LEFT){ | |
x=-1,y,z=0; | |
} | |
snake.translate( new Vector3(x,y,z),6,Space.WORLD); |
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