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var x,y,z:number;
if(snakeStep ==Direction.UP){
x=y=0, z=1;
}else if (snakeStep==Direction.DOWN){
x=y=0, z=-1;
}else if (snakeStep==Direction.RIGHT){
x=1,y=z=0;
}else if (snakeStep=Direction.LEFT){
x=-1,y,z=0;
}
snake.translate( new Vector3(x,y,z),6,Space.WORLD);
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