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September 2, 2021 13:42
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bilinear interpolation in C
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/// Sources: | |
// | |
// - https://chao-ji.github.io/jekyll/update/2018/07/19/BilinearResize.html | |
void bilinear_interpolation(float *data, uint32_t input_width, | |
uint32_t input_height, uint32_t output_width, | |
uint32_t output_height, float *output) { | |
float x_ratio, y_ratio; | |
if (output_width > 1) { | |
x_ratio = ((float)input_width - 1.0) / ((float)output_width - 1.0); | |
} else { | |
x_ratio = 0; | |
} | |
if (output_height > 1) { | |
y_ratio = ((float)input_height - 1.0) / ((float)output_height - 1.0); | |
} else { | |
y_ratio = 0; | |
} | |
for (int i = 0; i < output_height; i++) { | |
for (int j = 0; j < output_width; j++) { | |
float x_l = floor(x_ratio * (float)j); | |
float y_l = floor(y_ratio * (float)i); | |
float x_h = ceil(x_ratio * (float)j); | |
float y_h = ceil(y_ratio * (float)i); | |
float x_weight = (x_ratio * (float)j) - x_l; | |
float y_weight = (y_ratio * (float)i) - y_l; | |
float a = data[(int)y_l * input_width + (int)x_l]; | |
float b = data[(int)y_l * input_width + (int)x_h]; | |
float c = data[(int)y_h * input_width + (int)x_l]; | |
float d = data[(int)y_h * input_width + (int)x_h]; | |
float pixel = a * (1.0 - x_weight) * (1.0 - y_weight) + | |
b * x_weight * (1.0 - y_weight) + | |
c * y_weight * (1.0 - x_weight) + | |
d * x_weight * y_weight; | |
output[i * output_width + j] = pixel; | |
} | |
} | |
} |
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