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December 8, 2018 19:03
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Logs of running each mod with --utility, per OpenRA/OpenRA#15894
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Run `OpenRA.Utility.exe [MOD]` to see a list of available commands. | |
The available mods are: d2k, modcontent | |
--argb2hex | |
Convert a,r,g,b legacy colors into hex colors | |
--check-explicit-interfaces | |
Check for explicit interface implementation violations in all assemblies referenced by the specified mod. | |
--check-sequence-sprites | |
Check the sequence definitions for missing sprite files. | |
--check-yaml [MAPFILE] | |
Check a mod or map for certain yaml errors. | |
--clear-invalid-mod-registrations (system|user|both) | |
Removes invalid metadata entries for the in-game mod switcher. | |
--docs | |
Generate trait documentation in MarkDown format. | |
--dump-sequence-sheets PALETTE TILESET-OR-MAP | |
Exports sequence texture atlas as a set of png images. | |
--extract | |
Extract files from mod packages to the current directory | |
--extract-language-strings | |
Extract translatable strings that are not yet localized and update chrome layout. | |
--import-d2k-map FILENAME TILESET | |
Convert a legacy Dune 2000 MAP file to the OpenRA format. | |
--import-ra-map FILENAME | |
Convert a legacy Red Alert INI/MPR map to the OpenRA format. | |
--import-td-map FILENAME | |
Convert a legacy Tiberian Dawn INI/MPR map to the OpenRA format. | |
--import-ts-map FILENAME | |
Convert a Tiberian Sun map to the OpenRA format. | |
--list-installshield ARCHIVE.Z | |
Lists the content ranges for a InstallShield V3 file | |
--list-installshield-cab DATA.HDR | |
Lists the filenames contained within an Installshield CAB volume set | |
--list-mix ARCHIVE.MIX MIXDATABASE.DAT | |
Lists the content ranges for a mix file | |
--list-mscab ARCHIVE.CAB | |
Lists the filenames contained within a MSCAB file | |
--lua-docs | |
Generate Lua API documentation in MarkDown format. | |
--man-page | |
Create a man page in troff format. | |
--map-hash MAPFILE | |
Generate hash of specified oramap file. | |
--map-rules MAPFILE | |
Merge custom map rules into a form suitable for including in map.yaml. | |
--png SPRITEFILE PALETTE [--noshadow] [--nopadding] | |
Convert a shp/tmp/R8 to a series of PNGs, optionally removing shadow | |
--png-sheet-export PNGFILE | |
Export png metadata to yaml | |
--png-sheet-import PNGFILE | |
Import yaml metadata to png | |
--register-mod LAUNCHPATH (system|user|both) | |
Generates a mod metadata entry for the in-game mod switcher. | |
--remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP | |
Remap SHPs to another palette | |
--replay-metadata REPLAYFILE | |
Print the game metadata from a replay file. | |
--resize-map MAPFILE WIDTH HEIGHT | |
Resize the map at the bottom corners. | |
--resolved-rules ACTOR [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml rules for the given actor. Input values are case-sensitive. | |
--resolved-sequences IMAGE-NAME [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml sequence tree for the given image. Input values are case-sensitive. | |
--resolved-weapons WEAPON [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml tree for the given weapon. Input values are case-sensitive. | |
--rgba2hex | |
Convert r,g,b[,a] triples/quads into hex colors | |
--rules-import RULES.INI ART.INI | |
Convert ART.INI and RULES.INI to the OpenRA rules definition format. | |
--sequence-import FILENAME | |
Convert ART.INI to the OpenRA sequence definition format. | |
--settings-docs | |
Generate settings documentation in markdown format. | |
--shp PNGFILE [PNGFILE ...] | |
Combine a list of PNG images into a SHP | |
--tileset-import FILENAME TEMPLATEEXTENSION [TILESETNAME] | |
Convert a legacy tileset to the OpenRA format. | |
--unregister-mod (system|user|both) | |
Removes the mod metadata entry for the in-game mod switcher. | |
--update-map MAP SOURCE [--detailed] [--apply] | |
Updates a map to the latest engine version. SOURCE is either a known tag or the name of an update rule. | |
--update-mod SOURCE [--detailed] [--apply] [--skip-maps] | |
Updates a mod to the latest version. SOURCE is either a known tag or the name of an update rule. | |
--weapon-docs | |
Generate weaponry documentation in MarkDown format. | |
--zbstudio-lua-api | |
Generate ZeroBrane Studio Lua API and auto-complete descriptions. | |
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Run `OpenRA.Utility.exe [MOD]` to see a list of available commands. | |
The available mods are: modcontent, ra | |
--argb2hex | |
Convert a,r,g,b legacy colors into hex colors | |
--check-explicit-interfaces | |
Check for explicit interface implementation violations in all assemblies referenced by the specified mod. | |
--check-sequence-sprites | |
Check the sequence definitions for missing sprite files. | |
--check-yaml [MAPFILE] | |
Check a mod or map for certain yaml errors. | |
--clear-invalid-mod-registrations (system|user|both) | |
Removes invalid metadata entries for the in-game mod switcher. | |
--docs | |
Generate trait documentation in MarkDown format. | |
--dump-sequence-sheets PALETTE TILESET-OR-MAP | |
Exports sequence texture atlas as a set of png images. | |
--extract | |
Extract files from mod packages to the current directory | |
--extract-language-strings | |
Extract translatable strings that are not yet localized and update chrome layout. | |
--import-ra-map FILENAME | |
Convert a legacy Red Alert INI/MPR map to the OpenRA format. | |
--import-td-map FILENAME | |
Convert a legacy Tiberian Dawn INI/MPR map to the OpenRA format. | |
--import-ts-map FILENAME | |
Convert a Tiberian Sun map to the OpenRA format. | |
--list-installshield ARCHIVE.Z | |
Lists the content ranges for a InstallShield V3 file | |
--list-installshield-cab DATA.HDR | |
Lists the filenames contained within an Installshield CAB volume set | |
--list-mix ARCHIVE.MIX MIXDATABASE.DAT | |
Lists the content ranges for a mix file | |
--list-mscab ARCHIVE.CAB | |
Lists the filenames contained within a MSCAB file | |
--lua-docs | |
Generate Lua API documentation in MarkDown format. | |
--man-page | |
Create a man page in troff format. | |
--map-hash MAPFILE | |
Generate hash of specified oramap file. | |
--map-rules MAPFILE | |
Merge custom map rules into a form suitable for including in map.yaml. | |
--png SPRITEFILE PALETTE [--noshadow] [--nopadding] | |
Convert a shp/tmp/R8 to a series of PNGs, optionally removing shadow | |
--png-sheet-export PNGFILE | |
Export png metadata to yaml | |
--png-sheet-import PNGFILE | |
Import yaml metadata to png | |
--register-mod LAUNCHPATH (system|user|both) | |
Generates a mod metadata entry for the in-game mod switcher. | |
--remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP | |
Remap SHPs to another palette | |
--replay-metadata REPLAYFILE | |
Print the game metadata from a replay file. | |
--resize-map MAPFILE WIDTH HEIGHT | |
Resize the map at the bottom corners. | |
--resolved-rules ACTOR [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml rules for the given actor. Input values are case-sensitive. | |
--resolved-sequences IMAGE-NAME [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml sequence tree for the given image. Input values are case-sensitive. | |
--resolved-weapons WEAPON [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml tree for the given weapon. Input values are case-sensitive. | |
--rgba2hex | |
Convert r,g,b[,a] triples/quads into hex colors | |
--rules-import RULES.INI ART.INI | |
Convert ART.INI and RULES.INI to the OpenRA rules definition format. | |
--sequence-import FILENAME | |
Convert ART.INI to the OpenRA sequence definition format. | |
--settings-docs | |
Generate settings documentation in markdown format. | |
--shp PNGFILE [PNGFILE ...] | |
Combine a list of PNG images into a SHP | |
--tileset-import FILENAME TEMPLATEEXTENSION [TILESETNAME] | |
Convert a legacy tileset to the OpenRA format. | |
--unregister-mod (system|user|both) | |
Removes the mod metadata entry for the in-game mod switcher. | |
--update-map MAP SOURCE [--detailed] [--apply] | |
Updates a map to the latest engine version. SOURCE is either a known tag or the name of an update rule. | |
--update-mod SOURCE [--detailed] [--apply] [--skip-maps] | |
Updates a mod to the latest version. SOURCE is either a known tag or the name of an update rule. | |
--weapon-docs | |
Generate weaponry documentation in MarkDown format. | |
--zbstudio-lua-api | |
Generate ZeroBrane Studio Lua API and auto-complete descriptions. | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Run `OpenRA.Utility.exe [MOD]` to see a list of available commands. | |
The available mods are: cnc, modcontent | |
--argb2hex | |
Convert a,r,g,b legacy colors into hex colors | |
--check-explicit-interfaces | |
Check for explicit interface implementation violations in all assemblies referenced by the specified mod. | |
--check-sequence-sprites | |
Check the sequence definitions for missing sprite files. | |
--check-yaml [MAPFILE] | |
Check a mod or map for certain yaml errors. | |
--clear-invalid-mod-registrations (system|user|both) | |
Removes invalid metadata entries for the in-game mod switcher. | |
--docs | |
Generate trait documentation in MarkDown format. | |
--dump-sequence-sheets PALETTE TILESET-OR-MAP | |
Exports sequence texture atlas as a set of png images. | |
--extract | |
Extract files from mod packages to the current directory | |
--extract-language-strings | |
Extract translatable strings that are not yet localized and update chrome layout. | |
--import-ra-map FILENAME | |
Convert a legacy Red Alert INI/MPR map to the OpenRA format. | |
--import-td-map FILENAME | |
Convert a legacy Tiberian Dawn INI/MPR map to the OpenRA format. | |
--import-ts-map FILENAME | |
Convert a Tiberian Sun map to the OpenRA format. | |
--list-installshield ARCHIVE.Z | |
Lists the content ranges for a InstallShield V3 file | |
--list-installshield-cab DATA.HDR | |
Lists the filenames contained within an Installshield CAB volume set | |
--list-mix ARCHIVE.MIX MIXDATABASE.DAT | |
Lists the content ranges for a mix file | |
--list-mscab ARCHIVE.CAB | |
Lists the filenames contained within a MSCAB file | |
--lua-docs | |
Generate Lua API documentation in MarkDown format. | |
--man-page | |
Create a man page in troff format. | |
--map-hash MAPFILE | |
Generate hash of specified oramap file. | |
--map-rules MAPFILE | |
Merge custom map rules into a form suitable for including in map.yaml. | |
--png SPRITEFILE PALETTE [--noshadow] [--nopadding] | |
Convert a shp/tmp/R8 to a series of PNGs, optionally removing shadow | |
--png-sheet-export PNGFILE | |
Export png metadata to yaml | |
--png-sheet-import PNGFILE | |
Import yaml metadata to png | |
--register-mod LAUNCHPATH (system|user|both) | |
Generates a mod metadata entry for the in-game mod switcher. | |
--remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP | |
Remap SHPs to another palette | |
--replay-metadata REPLAYFILE | |
Print the game metadata from a replay file. | |
--resize-map MAPFILE WIDTH HEIGHT | |
Resize the map at the bottom corners. | |
--resolved-rules ACTOR [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml rules for the given actor. Input values are case-sensitive. | |
--resolved-sequences IMAGE-NAME [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml sequence tree for the given image. Input values are case-sensitive. | |
--resolved-weapons WEAPON [PATH/TO/MAP] | |
Display the finalized, merged MiniYaml tree for the given weapon. Input values are case-sensitive. | |
--rgba2hex | |
Convert r,g,b[,a] triples/quads into hex colors | |
--rules-import RULES.INI ART.INI | |
Convert ART.INI and RULES.INI to the OpenRA rules definition format. | |
--sequence-import FILENAME | |
Convert ART.INI to the OpenRA sequence definition format. | |
--settings-docs | |
Generate settings documentation in markdown format. | |
--shp PNGFILE [PNGFILE ...] | |
Combine a list of PNG images into a SHP | |
--tileset-import FILENAME TEMPLATEEXTENSION [TILESETNAME] | |
Convert a legacy tileset to the OpenRA format. | |
--unregister-mod (system|user|both) | |
Removes the mod metadata entry for the in-game mod switcher. | |
--update-map MAP SOURCE [--detailed] [--apply] | |
Updates a map to the latest engine version. SOURCE is either a known tag or the name of an update rule. | |
--update-mod SOURCE [--detailed] [--apply] [--skip-maps] | |
Updates a mod to the latest version. SOURCE is either a known tag or the name of an update rule. | |
--weapon-docs | |
Generate weaponry documentation in MarkDown format. | |
--zbstudio-lua-api | |
Generate ZeroBrane Studio Lua API and auto-complete descriptions. | |
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