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Simple app to test the graph shortest path for gonum and yourbasic/graph
package main
import (
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/simple"
"gonum.org/v1/gonum/graph/traverse"
)
var (
wdg *LightWeightedGraph
_ graph.Graph = wdg
_ graph.Weighted = wdg
_ graph.Directed = wdg
_ graph.WeightedEdgeAdder = wdg
_ traverse.Graph = wdg
)
type NodeIterator struct {
len int
current int
}
func NewNodeIterator(len int) *NodeIterator {
return &NodeIterator{
len: len,
current: -1,
}
}
func (i *NodeIterator) Next() bool {
if i.current >= i.len-1 {
return false
}
i.current++
return true
}
func (i *NodeIterator) Len() int {
return i.len - i.current
}
func (i *NodeIterator) Reset() {
i.current = -1
}
func (i *NodeIterator) Node() graph.Node {
return simple.Node(i.current)
}
type LightWeightedGraph struct {
edges []map[int64]float64
}
func NewLightWeightedGraph(n int) *LightWeightedGraph {
return &LightWeightedGraph{
edges: make([]map[int64]float64, n),
}
}
func (wg LightWeightedGraph) Node(id int64) graph.Node {
return simple.Node(id)
}
func (wg LightWeightedGraph) Nodes() graph.Nodes {
return NewNodeIterator(len(wg.edges))
}
func (wg LightWeightedGraph) From(id int64) graph.Nodes {
from := wg.edges[id]
return NewNodes(from)
}
func (wg LightWeightedGraph) HasEdgeBetween(xid, yid int64) bool {
panic("not implemented")
}
func (wg LightWeightedGraph) Edge(uid, vid int64) graph.Edge {
panic("not implemented")
}
func (wg LightWeightedGraph) WeightedEdge(uid, vid int64) graph.WeightedEdge {
panic("not implemented")
}
func (wg LightWeightedGraph) Weight(xid, yid int64) (w float64, ok bool) {
if xid == yid {
return 0, true
}
if e, ok := wg.edges[xid][yid]; ok {
return e, true
}
return 0, false
}
func (wg LightWeightedGraph) HasEdgeFromTo(uid, vid int64) bool {
panic("not implemented")
}
func (wg LightWeightedGraph) To(id int64) graph.Nodes {
panic("not implemented")
}
func (wg LightWeightedGraph) NewWeightedEdge(from, to graph.Node, weight float64) graph.WeightedEdge {
panic("not implemented")
}
func (g LightWeightedGraph) SetWeightedEdge(e graph.WeightedEdge) {
var (
from = e.From()
fid = from.ID()
to = e.To()
tid = to.ID()
)
if fid == tid {
panic("simple: adding self edge")
}
if g.edges[fid] == nil {
g.edges[fid] = make(map[int64]float64, 1)
}
g.edges[fid][tid] = e.Weight()
}
package main
import (
"fmt"
"math"
"math/rand"
"runtime"
"testing"
"time"
basicgraph "github.com/yourbasic/graph"
"gonum.org/v1/gonum/graph/path"
"gonum.org/v1/gonum/graph/simple"
)
func createYourBasicGraph(noOfNodes int) *basicgraph.Mutable {
rand.Seed(time.Now().UnixNano())
g := basicgraph.New(noOfNodes)
for i := 0; i < noOfNodes; i++ {
for j := 0; j < noOfNodes; j++ {
if j != i {
g.AddCost(i, j, int64(rand.Intn(195)+5))
}
}
}
return g
}
func createGonumGraph(noOfNodes int) *simple.WeightedDirectedGraph {
rand.Seed(time.Now().UnixNano())
g := simple.NewWeightedDirectedGraph(0, math.Inf(1))
for i := 0; i < noOfNodes; i++ {
for j := 0; j < noOfNodes; j++ {
if j != i {
e := simple.WeightedEdge{F: simple.Node(i), T: simple.Node(j), W: float64(rand.Intn(195) + 5)}
g.SetWeightedEdge(&e)
}
}
}
return g
}
func byteCountIEC(b uint64) string {
const unit = 1024
if b < unit {
return fmt.Sprintf("%d B", b)
}
div, exp := int64(unit), 0
for n := b / unit; n >= unit; n /= unit {
div *= unit
exp++
}
return fmt.Sprintf("%.1f %ciB",
float64(b)/float64(div), "KMGTPE"[exp])
}
func BenchmarkYourBasicGraph1000(b *testing.B) {
g := createYourBasicGraph(1000)
var from, to int64
from = int64(rand.Intn(195) + 5)
for {
to := int64(rand.Intn(195) + 5)
if from != to {
break
}
}
for n := 0; n < b.N; n++ {
_, _ = basicgraph.ShortestPath(g, int(from), int(to))
}
}
func TestYourBasicGraphMemory(t *testing.T) {
var m, m2 runtime.MemStats
runtime.GC()
runtime.ReadMemStats(&m)
createYourBasicGraph(1000)
runtime.ReadMemStats(&m2)
totalBytes := m2.Alloc - m.Alloc
t.Logf("Memory usage %s, %s, %s", byteCountIEC(m.Alloc), byteCountIEC(m2.Alloc), byteCountIEC(totalBytes))
}
func BenchmarkGonumGraph1000(b *testing.B) {
g := createGonumGraph(1000)
var from, to int64
from = int64(rand.Intn(195) + 5)
for {
to := int64(rand.Intn(195) + 5)
if from != to {
break
}
}
for n := 0; n < b.N; n++ {
pth := path.DijkstraFrom(simple.Node(from), g)
_, _ = pth.To(to)
}
}
func TestGonumGraphMemory(t *testing.T) {
var m, m2 runtime.MemStats
runtime.GC()
runtime.ReadMemStats(&m)
createGonumGraph(1000)
runtime.ReadMemStats(&m2)
totalBytes := m2.Alloc - m.Alloc
t.Logf("Memory usage %s, %s, %s", byteCountIEC(m.Alloc), byteCountIEC(m2.Alloc), byteCountIEC(totalBytes))
}
package main
import (
"fmt"
"math"
"math/rand"
"time"
basicgraph "github.com/yourbasic/graph"
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/path"
"gonum.org/v1/gonum/graph/simple"
)
func main() {
fmt.Print("Begin graph test\n")
rand.Seed(time.Now().UnixNano())
noOfNodes := 1000
fmt.Print("Creating the ping times table...")
pingTimes := createPingTimes(noOfNodes)
fmt.Print("Done.\n")
from, to := int64(rand.Intn(noOfNodes)), int64(rand.Intn(noOfNodes))
fmt.Print("=== basic graph ===\nBuilding graph...")
sg := yourBasicGraphBuild(pingTimes)
fmt.Print("Done.\nTesting shortest path...\n")
yourBasicGraphPath(sg, from, to)
fmt.Print("Done.\n")
fmt.Print("=== gonum graph ===\nBuilding graph...")
gg := gonumGraphBuild(pingTimes)
fmt.Print("Done.\nTesting shortest path...\n")
gonumGraphPath(gg, from, to)
fmt.Print("Done.\n")
}
func createPingTimes(noOfNodes int) [][]int64 {
pingTimes := make([][]int64, noOfNodes)
for i := 0; i < noOfNodes; i++ {
pingTimes[i] = make([]int64, noOfNodes)
for j := 0; j < noOfNodes; j++ {
pingTimes[i][j] = int64(rand.Intn(195) + 5)
}
}
return pingTimes
}
func gonumGraphPath(g graph.Graph, from, to int64) {
startTime := time.Now()
pth := path.DijkstraFrom(simple.Node(from), g)
shpath, distance := pth.To(to)
duration := time.Since(startTime)
fmt.Printf("time: %f ms,from %d, to %d, path %v, distance: %d\n",
float64(duration.Nanoseconds())/float64(time.Millisecond),
from, to, shpath, int64(distance))
}
func gonumGraphBuild(pingTimes [][]int64) graph.Graph {
g := simple.NewWeightedDirectedGraph(0, math.Inf(1))
for i := 0; i < len(pingTimes); i++ {
for j := 0; j < len(pingTimes[i]); j++ {
if j != i {
e := simple.WeightedEdge{F: simple.Node(i), T: simple.Node(j), W: float64(pingTimes[i][j])}
g.SetWeightedEdge(e)
}
}
}
return g
}
func yourBasicGraphPath(g *basicgraph.Mutable, from, to int64) {
startTime := time.Now()
path, distance := basicgraph.ShortestPath(g, int(from), int(to))
duration := time.Since(startTime)
fmt.Printf("time: %f ms,from %d, to %d, path %v, distance: %d\n",
float64(duration.Nanoseconds())/float64(time.Millisecond),
from, to, path, distance)
}
func yourBasicGraphBuild(pingTimes [][]int64) *basicgraph.Mutable {
rand.Seed(time.Now().UnixNano())
g := basicgraph.New(len(pingTimes))
for i := 0; i < len(pingTimes); i++ {
for j := 0; j < len(pingTimes[i]); j++ {
if j != i {
g.AddCost(i, j, pingTimes[i][j])
}
}
}
return g
}
package main
import (
"fmt"
"math/rand"
"time"
basicgraph "github.com/yourbasic/graph"
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/path"
"gonum.org/v1/gonum/graph/simple"
)
func main() {
fmt.Print("Begin graph test\n")
rand.Seed(time.Now().UnixNano())
noOfNodes := 1000
fmt.Print("Creating the ping times table...")
pingTimes := createPingTimes(noOfNodes)
fmt.Print("Done.\n")
from, to := int64(rand.Intn(noOfNodes)), int64(rand.Intn(noOfNodes))
fmt.Print("=== basic graph ===\nBuilding graph...")
sg := yourBasicGraphBuild(pingTimes)
fmt.Print("Done.\nTesting shortest path...\n")
yourBasicGraphPath(sg, from, to)
fmt.Print("Done.\n")
fmt.Print("=== gonum graph ===\nBuilding graph...")
gg := gonumGraphBuild(pingTimes)
fmt.Print("Done.\nTesting shortest path...\n")
gonumGraphPath(gg, from, to)
fmt.Print("Done.\n")
}
func createPingTimes(noOfNodes int) [][]int64 {
pingTimes := make([][]int64, noOfNodes)
for i := 0; i < noOfNodes; i++ {
pingTimes[i] = make([]int64, noOfNodes)
for j := 0; j < noOfNodes; j++ {
pingTimes[i][j] = int64(rand.Intn(195) + 5)
}
}
return pingTimes
}
func gonumGraphPath(g graph.Graph, from, to int64) {
startTime := time.Now()
pth := path.DijkstraFrom(simple.Node(from), g)
shpath, distance := pth.To(to)
duration := time.Since(startTime)
fmt.Printf("time: %f ms,from %d, to %d, path %v, distance: %d\n",
float64(duration.Nanoseconds())/float64(time.Millisecond),
from, to, shpath, int64(distance))
}
func gonumGraphBuild(pingTimes [][]int64) graph.Graph {
g := NewLightWeightedGraph(len(pingTimes))
for i := 0; i < len(pingTimes); i++ {
for j := 0; j < len(pingTimes[i]); j++ {
if j != i {
e := simple.WeightedEdge{F: simple.Node(i), T: simple.Node(j), W: float64(pingTimes[i][j])}
g.SetWeightedEdge(&e)
}
}
}
return g
}
func yourBasicGraphPath(g *basicgraph.Mutable, from, to int64) {
startTime := time.Now()
path, distance := basicgraph.ShortestPath(g, int(from), int(to))
duration := time.Since(startTime)
fmt.Printf("time: %f ms,from %d, to %d, path %v, distance: %d\n",
float64(duration.Nanoseconds())/float64(time.Millisecond),
from, to, path, distance)
}
func yourBasicGraphBuild(pingTimes [][]int64) *basicgraph.Mutable {
rand.Seed(time.Now().UnixNano())
g := basicgraph.New(len(pingTimes))
for i := 0; i < len(pingTimes); i++ {
for j := 0; j < len(pingTimes[i]); j++ {
if j != i {
g.AddCost(i, j, pingTimes[i][j])
}
}
}
return g
}
package main
import (
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/simple"
"unsafe"
)
type Nodes struct {
nodes int
iter *mapIter
pos int
curr graph.Node
}
func NewNodes(nodes map[int64]float64) *Nodes {
return &Nodes{nodes: len(nodes), iter: newMapIterNodes(nodes)}
}
// Len returns the remaining number of nodes to be iterated over.
func (n *Nodes) Len() int {
return n.nodes - n.pos
}
// Next returns whether the next call of Node will return a valid node.
func (n *Nodes) Next() bool {
if n.pos >= n.nodes {
return false
}
ok := n.iter.next()
if ok {
n.pos++
n.curr = simple.Node(n.iter.node())
}
return ok
}
// Node returns the current node of the iterator. Next must have been
// called prior to a call to Node.
func (n *Nodes) Node() graph.Node {
return n.curr
}
// Reset returns the iterator to its initial state.
func (n *Nodes) Reset() {
n.curr = nil
n.pos = 0
n.iter.it = nil
}
// A mapIter is an iterator for ranging over a map.
type mapIter struct {
m *emptyInterface
it unsafe.Pointer
}
type emptyInterface struct {
typ, word unsafe.Pointer
}
// newMapIterNodes returns a range iterator for a map of nodes.
func newMapIterNodes(m map[int64]float64) *mapIter {
return &mapIter{m: eface(m)}
}
// id returns the key of the iterator's current map entry.
func (it *mapIter) id() int64 {
if it.it == nil {
panic("mapIter.id called before Next")
}
if mapiterkey(it.it) == nil {
panic("mapIter.id called on exhausted iterator")
}
return *(*int64)(mapiterkey(it.it))
}
// node returns the value of the iterator's current map entry.
func (it *mapIter) node() int64 {
if it.it == nil {
panic("mapIter.node called before next")
}
if mapiterkey(it.it) == nil {
panic("mapIter.node called on exhausted iterator")
}
return *(*int64)(mapiterkey(it.it))
}
// next advances the map iterator and reports whether there is another
// entry. It returns false when the iterator is exhausted; subsequent
// calls to Key, Value, or next will panic.
func (it *mapIter) next() bool {
if it.it == nil {
it.it = mapiterinit(it.m.typ, it.m.word)
} else {
if mapiterkey(it.it) == nil {
panic("mapIter.next called on exhausted iterator")
}
mapiternext(it.it)
}
return mapiterkey(it.it) != nil
}
func eface(i interface{}) *emptyInterface {
return (*emptyInterface)(unsafe.Pointer(&i))
}
// m escapes into the return value, but the caller of mapiterinit
// doesn't let the return value escape.
//go:linkname mapiterinit reflect.mapiterinit
//go:noescape
func mapiterinit(t, m unsafe.Pointer) unsafe.Pointer
//go:linkname mapiterkey reflect.mapiterkey
//go:noescape
func mapiterkey(it unsafe.Pointer) (key unsafe.Pointer)
//go:linkname mapiterelem reflect.mapiterelem
//go:noescape
func mapiterelem(it unsafe.Pointer) (elem unsafe.Pointer)
//go:linkname mapiternext reflect.mapiternext
//go:noescape
func mapiternext(it unsafe.Pointer)
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