This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
It seems to me you should at least be able to avoid figuring out all the different buffer offsets and field types. | |
maybe something like this? | |
struct stuff_t | |
{ | |
std::uint16_t a; | |
float b; | |
std::uint64_t c; | |
// ... |