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uint64_t neonmovemask_bulk(uint8x16_t p0, uint8x16_t p1, uint8x16_t p2, uint8x16_t p3) { | |
const uint8x16_t bitmask1 = { 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, | |
0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10}; | |
const uint8x16_t bitmask2 = { 0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x02, 0x20, | |
0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x02, 0x20}; | |
const uint8x16_t bitmask3 = { 0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0x40, | |
0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0x40}; | |
const uint8x16_t bitmask4 = { 0x08, 0x80, 0x08, 0x80, 0x08, 0x80, 0x08, 0x80, | |
0x08, 0x80, 0x08, 0x80, 0x08, 0x80, 0x08, 0x80}; |
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