This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int main(int argc, char *argv[]) { | |
if (argc == 1) return 0x0F; | |
if (argc == 2) return 0xFF; | |
return 0x00; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* Good on you for modifying your layout! if you don't have | |
* time to read the QMK docs, a list of keycodes can be found at | |
* | |
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md | |
* | |
* There's also a template for adding new layers at the bottom of this file! | |
*/ | |
#include QMK_KEYBOARD_H | |
#include "g/keymap_combo.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package main | |
import ( | |
"math/rand" | |
"time" | |
"fmt" | |
) | |
const charset = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Vim-Mode combos | |
COMB(weEsc, KC_ESC, KC_W, KC_E) | |
COMB(sdBspc, KC_BSPC, KC_S, KC_D) | |
COMB(dfTab, KC_TAB, KC_D, KC_F) | |
COMB(cvEnt, KC_ENT, KC_C, KC_V) | |
COMB(uiEsc, KC_ESC, KC_U, KC_I) | |
COMB(jkCol, KC_COLN, KC_J, KC_K) | |
COMB(hnEnt, KC_ENT, KC_H, KC_N) | |
SUBS(pasta, "I'd just like to interject for a moment.", KC_H, KC_J, KC_K, KC_L) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifndef PREFIX // This could easily be macro'd | |
#define PREFIX KC_Z | |
#endif | |
SUBS(c1, "void *", PREFIX, KC_H) | |
SUBS(c2, "int ", PREFIX, KC_J) | |
SUBS(c3, "const", PREFIX, KC_K) | |
SUBS(c4, "};", PREFIX, KC_L) | |
... | |
#undef PREFIX |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ | |
{ | |
"name": "GergoPlex-via" | |
}, | |
[ | |
{ | |
"x": 2 | |
}, | |
"2,0", | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# i3 config file (v4) | |
# Please see http://i3wm.org/docs/userguide.html for a complete reference! | |
# Set mod key (Mod1=<Alt>, Mod4=<Super>) | |
set $mod Mod1 | |
# set default desktop layout (default is tiling) | |
# workspace_layout tabbed <stacking|tabbed> | |
# Configure border style <normal|1pixel|pixel xx|none|pixel> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ | |
{ | |
"name": "ButterStick" | |
}, | |
[ | |
{ | |
"c": "#fafafa" | |
}, | |
"1\n\n\n\n\n\n\n\n\nQ", | |
"2\n\n\n\n\n\n\n\n\nW", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "../../config.h" | |
#define FORCE_NKRO |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ | |
{ | |
"name": "Gergo-Num" | |
}, | |
[ | |
{ | |
"x": 3.5 | |
}, | |
"3", | |
{ |
NewerOlder