Created
March 27, 2016 13:26
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| contract Purchase { | |
| uint public value; | |
| address public seller; | |
| address public buyer; | |
| enum State { Created, Locked, Inactive } | |
| State public state; | |
| function Purchase() { | |
| seller = msg.sender; | |
| value = msg.value/2; | |
| if (2*value != msg.value) throw; | |
| } | |
| modifier require(bool _condition) { | |
| if (!_condition) throw; | |
| _ | |
| } | |
| modifier onlyBuyer() { | |
| if (msg.sender != buyer) throw; | |
| _ | |
| } | |
| modifier onlySeller() { | |
| if (msg.sender != seller) throw; | |
| _ | |
| } | |
| modifier inState(State _state) { | |
| if (state != _state) throw; | |
| _ | |
| } | |
| event aborted(); | |
| event purchaseConfirmed(); | |
| event itemReceived(); | |
| // 구매를 취소하고 ether 를 refund 한다 | |
| // Seller 만 취소할 수 있으며 contract 가 lock 되기 전에만 가능 | |
| function abort() | |
| onlySeller | |
| inState(State.Created) { | |
| aborted(); | |
| seller.send(this.balance); | |
| state = State.Locked; | |
| } | |
| function confirmReceived() | |
| onlyBuyer | |
| inState(State.Locked) { | |
| itemReceived(); | |
| buyer.send(value); | |
| seller.send(this.balance); | |
| state = State.Inactive; | |
| } | |
| function() {throw;} | |
| } |
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