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using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using System.Linq; | |
using System.Collections.Generic; | |
using System.IO; | |
using System; | |
//================================================================================ | |
/// <summary> |
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// ---------------------------------------------------------------------------------------------------- | |
// TextSlicer for Photoshop | |
// 指定レイヤーの文字列をスライスして複数レイヤーにするツール | |
// ---------------------------------------------------------------------------------------------------- | |
#target photoshop | |
// ---------------------------------------------------------------------------------------------------- | |
// 定数 | |
// ---------------------------------------------------------------------------------------------------- |
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using UnityEditor; | |
using UnityEngine; | |
//================================================================================ | |
/// <summary> | |
/// 配置ツール | |
/// </summary> | |
//================================================================================ | |
public class MapTools : EditorWindow | |
{ |
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/*================================================================================ | |
# LayerExporter for Photoshop | |
# レイヤーをpng,jpg,psdで書き出すスクリプト | |
================================================================================*/ | |
#target photoshop | |
//================================================================================ | |
const SCRIPT_TITLE = "LayerExporter"; |
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using UnityEditor; | |
using UnityEngine; | |
using System.Collections.Generic; | |
//================================================================================ | |
/// <summary> | |
/// 選択オブジェクト名のリネームツール | |
/// </summary> | |
//================================================================================ | |
public class ObjRenamer : EditorWindow |
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections.Generic; | |
using System.Collections; | |
using System.IO; | |
//================================================================================ | |
/// <summary> | |
/// 拡張エディターの汎用処理 | |
/// </summary> |
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using UnityEditor; | |
using UnityEngine; | |
using System.Reflection; | |
using System.Text; | |
//================================================================================ | |
/// <summary> | |
/// ショートカットを拡張した便利ツール群 | |
/// </summary> | |
//================================================================================ |
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/*================================================================================ | |
# LayerRenamer for Photoshop | |
# レイヤーのリネームツール | |
================================================================================*/ | |
#target photoshop | |
//================================================================================ | |
const SCRIPT_TITLE = "LayerRenamer"; | |
const STATIC_TEXT_MIN_WIDTH = 60; |