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@hgb0607
hgb0607 / AnimUV_Scripts.cs
Created November 16, 2020 06:31 — forked from ronyx69/AnimUV_Scripts.cs
Scripts for saving AnimUV params in props. (Added modless shader parameter saving method by boformer.)
// Anim UV Scripts
// Create scrolling or multi-frame animations for props.
// Run in asset editor and see effects in real time.
// AnimUV Params Mod is not required for using the scripts and saving the asset.
// It's only needed to load the data in-game.
// Animated faces must be vertex painted black! The rest reimains white.
@ronyx69
ronyx69 / AnimUV_Buildings_AssetEditor.cs
Last active November 16, 2020 06:31
Scripts for using AnimUV shader on buildings and building sub meshes.
// Building (and Building Sub Mesh) Anim UV Scripts
// Create scrolling or multi-frame animations for buildings.
// Run in asset editor and see effects in real time.
// Ingame the building might require electricity to animate.
// No mods required, the changes save and load in vanilla.
@ronyx69
ronyx69 / AnimUV_Scripts.cs
Last active April 10, 2023 12:33
Scripts for saving AnimUV params in props. (Added modless shader parameter saving method by boformer.)
// Anim UV Scripts
// Create scrolling or multi-frame animations for props.
// Run in asset editor and see effects in real time.
// Animated faces must be vertex painted black! The rest reimains white.
// Shades of gray animate slower, don't use unless you know what you're doing.
// Google how to do vertex color painting in your 3d software of choice!