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@dsabanin
dsabanin / enable-xcode-debug-menu.sh
Last active November 7, 2022 16:17
Enable internal Xcode debug menu in Xcode 11
defaults write com.apple.dt.Xcode ShowDVTDebugMenu -bool YES
sudo mkdir -p /Applications/Xcode.app/Contents/Developer/AppleInternal/Library/Xcode
sudo touch /Applications/Xcode.app/Contents/Developer/AppleInternal/Library/Xcode/AppleInternal.plist
# Don't forget to restart Xcode
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active April 16, 2024 01:02
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@dusanmarsa
dusanmarsa / clipboard-paste-image.js
Created October 29, 2017 08:43
JavaScript - Clipboard API - Paste image handler
var IMAGE_MIME_REGEX = /^image\/(p?jpeg|gif|png)$/i;
var loadImage = function (file) {
var reader = new FileReader();
reader.onload = function(e){
var img = document.createElement('img');
img.src = e.target.result;
var range = window.getSelection().getRangeAt(0);
range.deleteContents();
import Foundation
#if os(macOS) || os(iOS) || os(tvOS) || os(watchOS)
extension Data {
init(referencing data: DispatchData) {
self = (data as AnyObject) as! Data
}
@uolcano
uolcano / Koala.jpg
Last active December 10, 2022 15:50
Be into the Gist
Koala.jpg
@zachwaugh
zachwaugh / iOS-devices-graphic.md
Last active August 19, 2019 15:16
iOS device compatibility

A hopefully accurate list of iOS compatibility per device

iOS 13

ios13

iOS 12

ios12

iOS 11

ios11

#import <UIKit/UIKit.h>
@interface UIImage (ImageEffects)
- (UIImage *)applyLightEffect;
- (UIImage *)applyExtraLightEffect;
- (UIImage *)applyDarkEffect;
- (UIImage *)applyTintEffectWithColor:(UIColor *)tintColor;
- (UIImage *)applyBlurWithRadius:(CGFloat)blurRadius tintColor:(UIColor *)tintColor saturationDeltaFactor:(CGFloat)saturationDeltaFactor maskImage:(UIImage *)maskImage;
@bobslaede
bobslaede / modernizr.positionfixed.js
Created September 16, 2011 08:50
Modernizr position fixed check
;(function(Modernizr, window) {
Modernizr.addTest('positionfixed', function () {
var test = document.createElement('div'),
control = test.cloneNode(false),
fake = false,
root = document.body || (function () {
fake = true;
return document.documentElement.appendChild(document.createElement('body'));
}());