Skip to content

Instantly share code, notes, and snippets.

View hitmany's full-sized avatar

hitmany

View GitHub Profile
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
public Plugin myinfo =
{
name = "Grenade as chicke",
author = "hitmany",
description = "Grenade as chicken",
version = "1.0",
@hitmany
hitmany / test ourservers.ru
Created December 13, 2014 10:28
ourservers system info
E5-2660 2.20GHz x 2, 8 cores
64 Gb RAM
2 x 1Tb
100Mbit/s
Hard disk Western Digital WD1000DHTZ
Curent bandwidth 58 Mbit/s
IP 212.76.128.66
Process list
USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND
@hitmany
hitmany / gavnocode_sourcetm_vip.cpp
Last active August 29, 2015 14:07
Перебираем всех игроков сервера. Если у игрока полный антифлеш, отключаем ему флеш. Иначе если у игрока антифлеш на команду, отключаем ему флеш. Где проверка на то что они в одной команде?
while (i <= g_iMaxClients)
{
if (g_bPlayerVip[i][0][0][9])
{
GetClientEyePosition(i, 4[fOrigin]);
AntiFlash_VectorDistance(i, fOrigin[0][fOrigin], 4[fOrigin]);
i++;
}
else
{
/skill 1
new Float:WindWalkTime[9]={0.0,1.5,2.0,2.5,3.0,3.5,4.0,4.5,5.0};
new Float:WindWalkspeed[9]={1.0,1.075,1.1,1.13,1.18,1.2,1.3,1.4,1.5};
new Float:AbilityCooldownTime[9]={0.0,35.0,33.0,30.0,28.0,25.0,28.0,20.0,15.0};
//skill 2
new Float:MirrorImageTimer[9]={0.0,1.0,1.4,1.8,2.2,2.6,3.0,3.4,3.8};
new Float:MirrorImageChance[9]={0.0,0.4,0.06,0.010,0.15,0.2,0.25,0.3,0.4};
//skill 3