Created
March 21, 2023 17:24
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turtle race
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import turtle | |
import random | |
screen = turtle.getscreen() | |
screen.setup(width=1.0, height=0.9, startx=0, starty=0) | |
width = 1000 | |
height = 500 | |
screen.setworldcoordinates(0,0,width, height) | |
class Game: | |
punkte = 0 | |
leben = 3 | |
gegner = [] | |
turtle.hideturtle() | |
turtle.speed(0) | |
turtle.penup() | |
turtle.goto(width/2, height * 0.95) | |
turtle.hideturtle() | |
car = turtle.Turtle() | |
car.speed(0) | |
car.shape("turtle") | |
car.penup() | |
car.setheading(0) # east | |
car.color("green","green") | |
car.hideturtle() | |
car.goto(width/10, height/2) | |
car.showturtle() | |
car.drivespeed = 20 | |
def status(): | |
turtle.pendown() | |
turtle.clear() | |
turtle.write(f"Punkte: {Game.punkte} Leben: {Game.leben}", align="center", | |
font=("Arial", 25)) | |
def gegner(): | |
enemy = turtle.Turtle() | |
enemy.speed(0) | |
#enemy.delay(0) | |
enemy.hideturtle() | |
enemy.shape("turtle") | |
enemy.penup() | |
enemy.goto(width*0.9, random.randint(0, height)) | |
enemy.color("red", "red") | |
enemy.setheading(180) # west | |
enemy.showturtle() | |
Game.gegner.append(enemy) | |
screen.ontimer(gegner, 5000) | |
def tick(): | |
textupdate = False | |
for enemy in Game.gegner: | |
enemy.forward(random.randint(1,5)) | |
#print("tick") | |
if enemy.xcor() < 0: | |
Game.punkte += 1 | |
textupdate = True | |
enemy.setx(width + 10) | |
enemy.sety(random.randint(0, height)) | |
if enemy.distance(car) < 100: | |
Game.leben -= 1 | |
textupdate = True | |
if textupdate: | |
status() | |
screen.ontimer(tick, 100) | |
def move_up(): | |
car.sety(car.ycor()+1) | |
def move_down(): | |
car.sety(car.ycor()-1) | |
status() | |
gegner() | |
screen.onkeypress(move_up, "Up") | |
screen.onkeypress(move_down, "Down") | |
screen.ontimer(tick, 100) | |
screen.listen() # wait for key commands | |
#turtle.exitonclick() | |
turtle.mainloop() |
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