This gist is part of a blog post. Check it out at:
http://jasonrudolph.com/blog/2011/08/09/programming-achievements-how-to-level-up-as-a-developer
State,ZipCode,TaxRegionName,TaxRegionCode,CombinedRate,StateRate,CountyRate,CityRate,SpecialRate | |
CT,06001,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06002,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06006,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06010,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06011,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06013,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06016,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06018,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 | |
CT,06019,CONNECTICUT STATE,AKUV,0.063500,0.063500,0,0,0 |
# Here's a way to do default arguments in coffeescript with combinators | |
defaultArgs = (defaults...) -> | |
(callback) -> | |
(args...) -> | |
callback.apply @, ((arguments[i] || def) for i, def of defaults) | |
# However, coffeescript already supports default arguments, so if you translate it to javascript, | |
# it's a way to do default arguments |
module rook_battlement(height, radius) { | |
neck_radius = radius; | |
battlement_radius = 1.4 * radius; | |
inner_battlement_radius = 0.6 * battlement_radius; | |
cylinder(0.2 * height, neck_radius, battlement_radius); | |
translate([0, 0, 0.2 * height]) { | |
difference() { | |
// the battlement | |
cylinder(0.8 * height, battlement_radius, battlement_radius); |
module bishop_head(head_ratio, neck_radius) { | |
translate([0, 0, neck_radius]) | |
difference() { | |
// the bishop head with a dollop on top | |
union() { | |
teardrop(head_ratio, neck_radius) | |
translate([0, 0, -neck_radius / 3]) sphere(neck_radius / 3); | |
} | |
// the bishop slot |
This gist is part of a blog post. Check it out at:
http://jasonrudolph.com/blog/2011/08/09/programming-achievements-how-to-level-up-as-a-developer
app.post '/users/signup', (req, res) -> | |
crypted_password = User.generate_crypted_password req.body.user.password | |
user = User.findOne { "facebook.uid": req.body.uid } | |
if user | |
user.email = req.body.user.email | |
user.password = crypted_password | |
else | |
user = new User({ email: req.body.user.email, password: crypted_password }) | |
user.save | |
req.session.regenerate |
#!/bin/sh | |
SCREENSHOT_PATH="/tmp/screenlapse/" | |
mkdir -p $SCREENSHOT_PATH | |
while true; | |
do | |
TIME=`date +-%Y-%m%d-%H%M%S` | |
screencapture -m $SCREENSHOT_PATH"sl"$TIME".png" | |
convert -resize 40% $SCREENSHOT_PATH"sl"$TIME".png" $SCREENSHOT_PATH"sl"$TIME".png" |
## | |
# Registers MiniTest::Unit to run tests at process exit | |
def self.autorun | |
at_exit { | |
next if $! # don't run if there was an exception | |
exit_code = MiniTest::Unit.new.run(ARGV) | |
exit false if exit_code && exit_code != 0 | |
} unless @@installed_at_exit | |
@@installed_at_exit = true |
[INFO] Closing DB : mindless_production | |
[DEBUG] KROLL GET PROPERTY: close=[object TiDatabase]->close: [2] | |
[DEBUG] KROLL GET PROPERTY: API=<KrollObject: 0x7a9fcd0> | |
[DEBUG] KROLL GET PROPERTY: info=[object APIModule]->info: [2] | |
[INFO] Closed dbc connection | |
[DEBUG] KROLL GET PROPERTY: App=<KrollObject: 0x7a99b50> | |
[DEBUG] KROLL GET PROPERTY: fireEvent=Remember the people that you meet->fireEvent: [2] | |
[DEBUG] fire app event: showIndicator with { | |
message = "Deleting unsynced"; | |
} |
Process: mindless [95939] | |
Path: /Users/iamwil/Library/Application Support/iPhone Simulator/4.0.2/Applications/53071FAE-7C99-484E-ACB8-90CFE853CDC7/mindless.app/mindless | |
Identifier: mindless | |
Version: ??? (???) | |
Code Type: X86 (Native) | |
Parent Process: launchd [151] | |
Date/Time: 2010-10-20 14:27:26.891 -0700 | |
OS Version: Mac OS X 10.6.4 (10F569) | |
Report Version: 6 |