This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# There is no dedicated methods for the selection sets in the TD SDK as of yet. | |
# Currently you can only create pickMaps for vertices using the vmaps methods. | |
import modo | |
# Create a sphere | |
lx.eval('script.implicit "Unit Sphere Item"') | |
mesh = modo.Mesh('Sphere') | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import time | |
import lx | |
dialog_svc = lx.service.StdDialog() | |
# Allocate monitor | |
mon = lx.object.Monitor(dialog_svc.MonitorAllocate('Calculating Center Of Mass ...')) | |
steps = 50 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
################################################################################ | |
# | |
# SetMeshInstance.py | |
# | |
# Version: 0.1 | |
# | |
# Author: Ivo Grigull | |
# | |
# Last Update: 10/06/2015 | |
# |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Python API example for skin weight access | |
# Place this file into an lxserv folder | |
# | |
# Creates a command that takes the names of a mesh and a connected joint locator and inverts the weight values | |
# | |
# Example command usage: | |
# example.printJointWeights locator:"Skeleton_Joint (4)" mesh:MyCube | |
import lx | |
import lxu |
NewerOlder