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ARSketchView
@interface ARSketchView : UIView
- (IBAction) clear;
- (IBAction) replay;
@end
#import "ARSketchView.h"
#import <QuartzCore/QuartzCore.h>
@interface ARBezierPath : UIBezierPath
@property (nonatomic,assign) NSTimeInterval timelapse;
@end
@implementation ARBezierPath
@end
@implementation ARSketchView
{
NSMutableArray *_finishedPaths;
NSMutableDictionary *_ongoingPath;
}
-(void) awakeFromNib {
[self setup];
}
-(void) setup {
_ongoingPath = [NSMutableDictionary dictionary];
_finishedPaths = [NSMutableArray array];
}
- (id) initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self){
[self setup];
}
return self;
}
- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches)
{
ARBezierPath *path = [ARBezierPath new];
CGPoint point = [touch locationInView:self];
[path moveToPoint:point];
path.timelapse = [NSDate timeIntervalSinceReferenceDate];
_ongoingPath[@((int)touch)] = path;
}
}
- (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches)
{
NSNumber *key = @((int)touch);
ARBezierPath *path = _ongoingPath[key];
if (path){
CGPoint point = [touch locationInView:self];
[path addLineToPoint:point];
}
}
// repaint to show the new line added
[self setNeedsDisplay];
}
- (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches)
{
NSNumber *key = @((int)touch);
ARBezierPath *path = _ongoingPath[key];
if (path){
CGPoint point = [touch locationInView:self];
[path addLineToPoint:point];
path.timelapse = [NSDate timeIntervalSinceReferenceDate] - path.timelapse;
}
[_ongoingPath removeObjectForKey:key];
[_finishedPaths addObject:path];
}
[self setNeedsDisplay];
}
- (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[self touchesEnded:touches withEvent:event];
}
- (void) drawRect:(CGRect)rect
{
[super drawRect:rect];
for (ARBezierPath *path in _finishedPaths){
[path stroke];
}
for (ARBezierPath *path in [_ongoingPath allValues]){
[path stroke];
}
}
#pragma mark -
- (IBAction) clear
{
[CATransaction begin];
_finishedPaths = [NSMutableArray array];
_ongoingPath = [NSMutableDictionary dictionary];
for (CALayer *layer in self.layer.sublayers){
[layer removeFromSuperlayer];
}
[CATransaction commit];
[self setNeedsDisplay];
}
- (IBAction) replay
{
UIView *preview = [[UIView alloc] initWithFrame:self.frame];
preview.backgroundColor = [UIColor whiteColor];
[self addSubview:preview];
NSTimeInterval total = 0.0;
for (ARBezierPath *path in _finishedPaths)
{
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
shapeLayer.path = [path CGPath];
shapeLayer.strokeColor = [[UIColor blackColor] CGColor];
shapeLayer.fillColor = nil;
shapeLayer.lineWidth = 1.0f;
shapeLayer.lineJoin = kCALineJoinBevel;
CABasicAnimation *pathAnimation = [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
pathAnimation.duration = path.timelapse;
pathAnimation.fromValue = @(0.0f);
pathAnimation.toValue = @(1.0f);
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, total * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
[shapeLayer addAnimation:pathAnimation forKey:@"strokeEnd"];
[preview.layer addSublayer:shapeLayer];
});
total += path.timelapse;
}
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, total * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
[preview removeFromSuperview];
});
}
@end
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