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@jesevis jesevis/Interop.cs
Created Oct 19, 2016

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using UnityEngine;
using System.Collections;
using System;
public static class Interop
public static event EventHandler HideBannerEvent;
public static void HideBannerAd()
if (HideBannerEvent != null
HideBannerEvent(null, EventArgs.Empty);
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