First, go to http://www.haxenme.org/download and install NME.
Since Cordova support is a beta feature, we will continue to improve NME's support of Cordova over time. If you want, you can get the latest development build here:
class MyCoolClass { | |
var message:String; | |
var total:Float; | |
public function new () { | |
var hello = combineText ("H", "ello"); | |
var world = combineText ("W", "orld"); | |
package box2d.common.math; | |
#if cpp | |
import cpp.Lib; | |
#elseif neko | |
import neko.Lib; | |
#end | |
First, go to http://www.haxenme.org/download and install NME.
Since Cordova support is a beta feature, we will continue to improve NME's support of Cordova over time. If you want, you can get the latest development build here:
class TestJS { | |
static function main () { | |
trace ("Hello World"); | |
} | |
} |
import cpp.vm.Thread; | |
import nme.display.Sprite; | |
import nme.Lib; | |
class ThreadingExample extends Sprite { | |
public function new () { | |
import cpp.vm.Thread; | |
import nme.display.Sprite; | |
import nme.Lib; | |
class ThreadingExample extends Sprite { | |
public function new () { | |
import cpp.vm.Deque; | |
import cpp.vm.Thread; | |
import cpp.Sys; | |
import nme.display.Sprite; | |
import nme.Lib; | |
class ThreadingExample extends Sprite { | |
import cpp.vm.Mutex; | |
import cpp.vm.Thread; | |
import nme.display.Sprite; | |
import nme.Lib; | |
class ThreadingExample extends Sprite { | |
public function new () { |
import com.eclecticdesignstudio.motion.Actuate; | |
import cpp.vm.Thread; | |
import nme.display.Sprite; | |
import nme.events.Event; | |
import nme.Lib; | |
class ThreadingExample extends Sprite { | |
package; | |
import com.eclecticdesignstudio.motion.Actuate; | |
import nme.display.Sprite; | |
class TestNME extends Sprite { | |