Created
March 20, 2018 13:44
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Calculate the results of a fate roll in Shadow of the Demon Lord
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from random import randint | |
def roll_fate(round=1, fate=0): | |
if fate == 3: | |
return ('unconsious', round) | |
roll = randint(1,7) | |
if roll == 6: | |
return ('lived', round) | |
elif roll == 1: | |
return roll_death(round) | |
else: | |
return roll_fate(round=round+1, fate=fate+1) | |
#return result | |
def roll_death(round): | |
roll = randint(1,7) | |
#result = None | |
if roll == 6: | |
return roll_fate(round=round+1) | |
elif roll == 1: | |
return ('died', round) | |
else: | |
return roll_death(round=round+1) | |
#return result | |
if __name__ == '__main__': | |
lived = 0 | |
l_round = [] | |
died = 0 | |
d_round = [] | |
koed = 0 | |
k_round = [] | |
iterations = 100000 | |
for _ in range(iterations): | |
result = roll_fate() | |
if result[0] == 'lived': | |
lived += 1 | |
l_round.append(result[1]) | |
elif result[0] == 'died': | |
died += 1 | |
d_round.append(result[1]) | |
else: | |
koed += 1 | |
k_round.append(result[1]) | |
print(f'Lived: {lived} Died: {died}, KOed: {koed}') | |
print(f'Rounds to live {sum(l_round)/lived}') | |
print(f'Rounds to dying {sum(d_round)/died}') | |
print(f'Rounds to KO {sum(k_round)/koed}') |
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