Make mod 1 easier than it otherwise would be: a guide
This guide will make Turing's mod 1 much easier than it otherwise would be.
We'll do this by working on, (and completing) a few dozen small Ruby exercises.
You might be thinking:
Josh. This already sounds like a lot of work. I just finished my prework, and I know Turing's gonna be brutal. Why should I do all of this optional work, instead of enjoying my last few days of freedom?
Good question. The answer is a digression into the topic of tortured analogies involving screw bits, how to learn hard things, and why you should do drills.