Skip to content

Instantly share code, notes, and snippets.

View juggernate's full-sized avatar

Nate Allison juggernate

  • South Jordan, UT
View GitHub Profile
@mackuba
mackuba / wwdc16.md
Last active March 5, 2023 21:28
New stuff from WWDC 2016

Following the tradition from last year, here's my complete list of all interesting features and updates I could find in Apple's OSes, SDKs and developer tools that were announced at this year's WWDC. This is based on the keynotes, the "What's New In ..." presentations and some others, Apple's release notes, and blog posts and tweets that I came across in the last few weeks.

If for some reason you haven't watched the talks yet, I really recommend watching at least the "State of the Union" and the "What's New In" intros for the platforms you're interested in. The unofficial WWDC Mac app is great way to download the videos and keep track of what you've already watched.

If you're interested, here are my WWDC 2015 notes (might be useful if you're planning to drop support for iOS 8 now and start using some iOS 9 APIs).


OSX → macOS 10.12 Sierra

@JaseHadd
JaseHadd / ioslocaleidentifiers.csv
Last active March 31, 2022 08:23 — forked from jacobbubu/ioslocaleidentifiers.csv
iOS Locale Identifiers
localeIdentifier Description
eu Basque
hr_BA Croatian (Bosnia & Herzegovina)
en_CM English (Cameroon)
rw_RW Kinyarwanda (Rwanda)
en_SZ English (Swaziland)
tk_Latn Turkmen (Latin)
he_IL Hebrew (Israel)
ar Arabic
uz_Arab Uzbek (Arabic)
@phatblat
phatblat / AppDelegate.swift
Last active January 12, 2024 07:18
Example of creating HKObserverQuery and enabling background delivery for multiple HKObjectType
@UIApplicationMain
final class AppDelegate: UIResponder, UIApplicationDelegate {
let healthKitManager = HealthKitManager()
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
if onboardingComplete {
healthKitManager.requestAccessWithCompletion() { success, error in
if success { print("HealthKit access granted") }
else { print("Error requesting access to HealthKit: \(error)") }
}
@alirobe
alirobe / reclaimWindows10.ps1
Last active April 23, 2024 06:15
This Windows 10 Setup Script turns off a bunch of unnecessary Windows 10 telemetery, bloatware, & privacy things. Not guaranteed to catch everything. Review and tweak before running. Reboot after running. Scripts for reversing are included and commented. Fork of https://github.com/Disassembler0/Win10-Initial-Setup-Script (different defaults). N.…
###
###
### UPDATE: For Win 11, I recommend using this tool in place of this script:
### https://christitus.com/windows-tool/
### https://github.com/ChrisTitusTech/winutil
### https://www.youtube.com/watch?v=6UQZ5oQg8XA
### iwr -useb https://christitus.com/win | iex
###
###
@Ikalou
Ikalou / git_and_unity.md
Last active April 22, 2024 04:01
Git and Unity

EDIT: this is an old post and a lof the information in this document is outdated.

Using Git with Unity

Git logo

Git is a popular free and open source distributed version control system.

I am new to Unity, but as a long time git user, I wanted to use git for my

@gregjhogan
gregjhogan / PPPoE-info.sh
Created October 9, 2015 05:09
Retrieve CenturyLink PPPoE username/password from technicolor C2000T
# first enable telnet, and connect
# then you will get a '>' prompt where you want to run the following commands
sh
pidstat -l -C pppd
# see -u (username) and -p (password) in the output
using UnityEngine;
using System.Collections;
using UnityEngine.Events;
namespace Cluster {
public class CollisionCall : MonoBehaviour {
public LayerMask layerMask = -1;
@revolunet
revolunet / python-es6-comparison.md
Last active April 22, 2024 19:22
# Python VS JavaScript ES6 syntax comparison

Python VS ES6 syntax comparison

Python syntax here : 2.7 - online REPL

Javascript ES6 via Babel transpilation - online REPL

Imports

import math
@ohanhi
ohanhi / frp.md
Last active December 23, 2022 13:06
Learning FP the hard way: Experiences on the Elm language

Learning FP the hard way: Experiences on the Elm language

by Ossi Hanhinen, @ohanhi

with the support of Futurice 💚.

Licensed under CC BY 4.0.

Editorial note