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Simplest Video Add to SceneKit - Lesson 1
import UIKit
import SceneKit
import ARKit
class ViewController: UIViewController, ARSCNViewDelegate {
@IBOutlet var sceneView: ARSCNView!
var player : AVPlayer?
override func viewDidLoad() {
super.viewDidLoad()
sceneView.delegate = self
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
addARVideo()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let configuration = ARWorldTrackingConfiguration()
sceneView.session.run(configuration)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
sceneView.session.pause()
}
func addARVideo() {
let fileURL = URL(fileURLWithPath: Bundle.main.path(forResource: "training", ofType: "mp4")!)
player = AVPlayer(url: fileURL)
let playerGEO = SCNPlane(width: 1.6, height: 0.9)
playerGEO.firstMaterial?.diffuse.contents = player
playerGEO.firstMaterial?.isDoubleSided = true
let playerNode = SCNNode(geometry: playerGEO)
playerNode.position.z = -2.0
sceneView.scene.rootNode.addChildNode(playerNode)
player!.play()
}
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