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April 14, 2014 16:39
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TouchImageView.java port to Xamarin Droid C#
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using Android.App; | |
using Android.Content; | |
using Android.OS; | |
using Android.Runtime; | |
using Android.Views; | |
using Android.Widget; | |
using Android.Graphics; | |
using Android.Graphics.Drawables; | |
using Java.Lang; | |
using Android.Views.Animations; | |
using Math = System.Math; | |
using Android.Util; | |
using Android.Content.Res; | |
namespace CompanyName.Mobile.Droid.Widget | |
{ | |
public class TouchImageView : ImageView { | |
private static string DEBUG = "DEBUG"; | |
// | |
// SuperMin and SuperMax multipliers. Determine how much the image can be | |
// zoomed below or above the zoom boundaries, before animating back to the | |
// min/max zoom boundary. | |
// | |
private static float SUPER_MIN_MULTIPLIER = .75f; | |
private static float SUPER_MAX_MULTIPLIER = 1.25f; | |
// | |
// Scale of image ranges from minScale to maxScale, where minScale == 1 | |
// when the image is stretched to fit view. | |
// | |
private float normalizedScale; | |
// | |
// Matrix applied to image. MSCALE_X and MSCALE_Y should always be equal. | |
// MTRANS_X and MTRANS_Y are the other values used. prevMatrix is the matrix | |
// saved prior to the screen rotating. | |
// | |
private Matrix matrix, prevMatrix; | |
public enum TouchState { NONE, DRAG, ZOOM, FLING, ANIMATE_ZOOM }; | |
private TouchState state; | |
private float minScale; | |
private float maxScale; | |
private float superMinScale; | |
private float superMaxScale; | |
private float[] m; | |
private Context context; | |
private Fling fling; | |
private ScaleType mScaleType; | |
private bool imageRenderedAtLeastOnce; | |
private bool onDrawReady; | |
private ZoomVariables delayedZoomVariables; | |
// | |
// Size of view and previous view size (ie before rotation) | |
// | |
private int viewWidth, viewHeight, prevViewWidth, prevViewHeight; | |
// | |
// Size of image when it is stretched to fit view. Before and After rotation. | |
// | |
private float matchViewWidth, matchViewHeight, prevMatchViewWidth, prevMatchViewHeight; | |
// | |
// After setting image, a value of true means the new image should maintain | |
// the zoom of the previous image. False means it should be resized within the view. | |
// | |
private bool maintainZoomAfterSetImage; | |
// | |
// True when maintainZoomAfterSetImage has been set to true and setImage has been called. | |
// | |
//private bool setImageCalledRecenterImage; | |
private ScaleGestureDetector mScaleDetector; | |
private GestureDetector mGestureDetector; | |
private GestureDetector.IOnDoubleTapListener doubleTapListener = null; | |
private IOnTouchListener touchListener = null; | |
public TouchImageView(Context context) : base(context) { | |
SharedConstructing(context); | |
} | |
public TouchImageView(Context context, IAttributeSet attrs) : base(context, attrs) { | |
SharedConstructing(context); | |
} | |
public TouchImageView(Context context, IAttributeSet attrs, int defStyle) : base(context, attrs, defStyle) { | |
SharedConstructing(context); | |
} | |
private void SharedConstructing(Context context) { | |
this.Clickable = true; | |
this.context = context; | |
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener(this)); | |
mGestureDetector = new GestureDetector(context, new GestureListener(this)); | |
matrix = new Matrix(); | |
prevMatrix = new Matrix(); | |
m = new float[9]; | |
normalizedScale = 1; | |
if (mScaleType == null) { | |
mScaleType = ScaleType.FitCenter; | |
} | |
minScale = 1; | |
maxScale = 3; | |
superMinScale = SUPER_MIN_MULTIPLIER * minScale; | |
superMaxScale = SUPER_MAX_MULTIPLIER * maxScale; | |
this.ImageMatrix = matrix; | |
SetScaleType(ScaleType.Matrix); | |
SetState(TouchState.NONE); | |
SetOnTouchListener(new TouchImageViewListener(this)); | |
} | |
public bool CanScrollHorizontallyFroyo(int direction) { | |
return CanScrollHorizontally((FocusSearchDirection)direction); | |
} | |
public override void SetOnTouchListener(View.IOnTouchListener l) { | |
touchListener = l; | |
} | |
public void SetOnDoubleTapListener(GestureDetector.IOnDoubleTapListener l) { | |
doubleTapListener = l; | |
} | |
public override void SetImageResource(int resId) { | |
base.SetImageResource(resId); | |
SavePreviousImageValues(); | |
FitImageToView(); | |
} | |
public override void SetImageBitmap(Bitmap bm) { | |
base.SetImageBitmap(bm); | |
SavePreviousImageValues(); | |
FitImageToView(); | |
} | |
public override void SetImageDrawable(Drawable drawable) { | |
base.SetImageDrawable(drawable); | |
SavePreviousImageValues(); | |
FitImageToView(); | |
} | |
public override void SetImageURI(Android.Net.Uri uri) { | |
base.SetImageURI(uri); | |
SavePreviousImageValues(); | |
FitImageToView(); | |
} | |
public override void SetScaleType(ScaleType type) { | |
if (type == ScaleType.FitStart || type == ScaleType.FitEnd) { | |
throw new UnsupportedOperationException("TouchImageView does not support FitStart or FitEnd"); | |
} | |
if (type == ScaleType.Matrix) { | |
base.SetScaleType(ScaleType.Matrix); | |
} else { | |
mScaleType = type; | |
} | |
} | |
public override ScaleType GetScaleType() { | |
return mScaleType; | |
} | |
/*private void SetImageCalled() { | |
if (!maintainZoomAfterSetImage) { | |
setImageCalledRecenterImage = true; | |
} | |
}*/ | |
/** | |
* Returns false if image is in initial, unzoomed state. False, otherwise. | |
* @return true if image is zoomed | |
*/ | |
public bool IsZoomed() { | |
return normalizedScale != 1; | |
} | |
/** | |
* Return a Rect representing the zoomed image. | |
* @return rect representing zoomed image | |
*/ | |
public RectF GetZoomedRect() { | |
if (mScaleType == ScaleType.FitXy) { | |
throw new UnsupportedOperationException("getZoomedRect() not supported with FitXy"); | |
} | |
PointF topLeft = TransformCoordTouchToBitmap(0, 0, true); | |
PointF bottomRight = TransformCoordTouchToBitmap(viewWidth, viewHeight, true); | |
float w = this.Drawable.IntrinsicWidth; | |
float h = this.Drawable.IntrinsicHeight; | |
return new RectF(topLeft.X / w, topLeft.Y / h, bottomRight.X / w, bottomRight.Y / h); | |
} | |
/** | |
* Save the current matrix and view dimensions | |
* in the prevMatrix and prevView variables. | |
*/ | |
private void SavePreviousImageValues() { | |
if (matrix != null && viewHeight != 0 && viewWidth != 0) { | |
matrix.GetValues(m); | |
prevMatrix.SetValues(m); | |
prevMatchViewHeight = matchViewHeight; | |
prevMatchViewWidth = matchViewWidth; | |
prevViewHeight = viewHeight; | |
prevViewWidth = viewWidth; | |
} | |
} | |
protected override IParcelable OnSaveInstanceState() { | |
Bundle bundle = new Bundle(); | |
bundle.PutParcelable("instanceState", base.OnSaveInstanceState()); | |
bundle.PutFloat("saveScale", normalizedScale); | |
bundle.PutFloat("matchViewHeight", matchViewHeight); | |
bundle.PutFloat("matchViewWidth", matchViewWidth); | |
bundle.PutInt("viewWidth", viewWidth); | |
bundle.PutInt("viewHeight", viewHeight); | |
matrix.GetValues(m); | |
bundle.PutFloatArray("matrix", m); | |
bundle.PutBoolean("imageRendered", imageRenderedAtLeastOnce); | |
return bundle; | |
} | |
protected override void OnRestoreInstanceState(IParcelable state) { | |
if (state is Bundle) { | |
Bundle bundle = (Bundle) state; | |
normalizedScale = bundle.GetFloat("saveScale"); | |
m = bundle.GetFloatArray("matrix"); | |
prevMatrix.SetValues(m); | |
prevMatchViewHeight = bundle.GetFloat("matchViewHeight"); | |
prevMatchViewWidth = bundle.GetFloat("matchViewWidth"); | |
prevViewHeight = bundle.GetInt("viewHeight"); | |
prevViewWidth = bundle.GetInt("viewWidth"); | |
imageRenderedAtLeastOnce = bundle.GetBoolean("imageRendered"); | |
base.OnRestoreInstanceState((IParcelable)bundle.GetParcelable("instanceState")); | |
return; | |
} | |
base.OnRestoreInstanceState(state); | |
} | |
protected override void OnDraw(Canvas canvas) { | |
onDrawReady = true; | |
imageRenderedAtLeastOnce = true; | |
if (delayedZoomVariables != null) { | |
SetZoom(delayedZoomVariables.Scale, delayedZoomVariables.FocusX, delayedZoomVariables.FocusY, delayedZoomVariables.ScaleType); | |
delayedZoomVariables = null; | |
} | |
base.OnDraw(canvas); | |
} | |
protected override void OnConfigurationChanged(Configuration newConfig) { | |
base.OnConfigurationChanged(newConfig); | |
SavePreviousImageValues(); | |
} | |
/** | |
* Get the max zoom multiplier. | |
* @return max zoom multiplier. | |
*/ | |
public float GetMaxZoom() { | |
return maxScale; | |
} | |
/** | |
* Set the max zoom multiplier. Default value: 3. | |
* @param max max zoom multiplier. | |
*/ | |
public void SetMaxZoom(float max) { | |
maxScale = max; | |
superMaxScale = SUPER_MAX_MULTIPLIER * maxScale; | |
} | |
/** | |
* Get the min zoom multiplier. | |
* @return min zoom multiplier. | |
*/ | |
public float GetMinZoom() { | |
return minScale; | |
} | |
/** | |
* Get the current zoom. This is the zoom relative to the initial | |
* scale, not the original resource. | |
* @return current zoom multiplier. | |
*/ | |
public float GetCurrentZoom() { | |
return normalizedScale; | |
} | |
/** | |
* Set the min zoom multiplier. Default value: 1. | |
* @param min min zoom multiplier. | |
*/ | |
public void SetMinZoom(float min) { | |
minScale = min; | |
superMinScale = SUPER_MIN_MULTIPLIER * minScale; | |
} | |
/** | |
* Reset zoom and translation to initial state. | |
*/ | |
public void ResetZoom() { | |
normalizedScale = 1; | |
FitImageToView(); | |
} | |
/** | |
* Set zoom to the specified scale. Image will be centered by default. | |
* @param scale | |
*/ | |
public void SetZoom(float scale) { | |
SetZoom(scale, 0.5f, 0.5f); | |
} | |
/** | |
* Set zoom to the specified scale. Image will be centered around the point | |
* (focusX, focusY). These floats range from 0 to 1 and denote the focus point | |
* as a fraction from the left and top of the view. For example, the top left | |
* corner of the image would be (0, 0). And the bottom right corner would be (1, 1). | |
* @param scale | |
* @param focusX | |
* @param focusY | |
*/ | |
public void SetZoom(float scale, float focusX, float focusY) { | |
SetZoom(scale, focusX, focusY, mScaleType); | |
} | |
/** | |
* Set zoom to the specified scale. Image will be centered around the point | |
* (focusX, focusY). These floats range from 0 to 1 and denote the focus point | |
* as a fraction from the left and top of the view. For example, the top left | |
* corner of the image would be (0, 0). And the bottom right corner would be (1, 1). | |
* @param scale | |
* @param focusX | |
* @param focusY | |
* @param scaleType | |
*/ | |
public void SetZoom(float scale, float focusX, float focusY, ScaleType scaleType) { | |
// | |
// setZoom can be called before the image is on the screen, but at this point, | |
// image and view sizes have not yet been calculated in onMeasure. Thus, we should | |
// delay calling setZoom until the view has been measured. | |
// | |
if (!onDrawReady) { | |
delayedZoomVariables = new ZoomVariables(scale, focusX, focusY, scaleType); | |
return; | |
} | |
SetScaleType(scaleType); | |
ResetZoom(); | |
ScaleImage(scale, viewWidth / 2, viewHeight / 2, false); | |
matrix.GetValues(m); | |
m[Matrix.MtransX] = -((focusX * GetImageWidth()) - (viewWidth * 0.5f)); | |
m[Matrix.MtransY] = -((focusY * GetImageHeight()) - (viewHeight * 0.5f)); | |
matrix.SetValues(m); | |
FixTrans(); | |
this.ImageMatrix = matrix; | |
} | |
/** | |
* Set zoom parameters equal to another TouchImageView. Including scale, position, | |
* and ScaleType. | |
* @param TouchImageView | |
*/ | |
public void SetZoom(TouchImageView img) { | |
PointF center = img.GetScrollPosition(); | |
SetZoom(img.GetCurrentZoom(), center.X, center.Y, img.GetScaleType()); | |
} | |
/** | |
* Return the point at the center of the zoomed image. The PointF coordinates range | |
* in value between 0 and 1 and the focus point is denoted as a fraction from the left | |
* and top of the view. For example, the top left corner of the image would be (0, 0). | |
* And the bottom right corner would be (1, 1). | |
* @return PointF representing the scroll position of the zoomed image. | |
*/ | |
public PointF GetScrollPosition() { | |
Drawable drawable = this.Drawable; | |
if (drawable == null) { | |
return null; | |
} | |
int drawableWidth = drawable.IntrinsicWidth; | |
int drawableHeight = drawable.IntrinsicHeight; | |
PointF point = TransformCoordTouchToBitmap(viewWidth / 2, viewHeight / 2, true); | |
point.X /= drawableWidth; | |
point.Y /= drawableHeight; | |
return point; | |
} | |
/** | |
* Set the focus point of the zoomed image. The focus points are denoted as a fraction from the | |
* left and top of the view. The focus points can range in value between 0 and 1. | |
* @param focusX | |
* @param focusY | |
*/ | |
public void SetScrollPosition(float focusX, float focusY) { | |
SetZoom(normalizedScale, focusX, focusY); | |
} | |
/** | |
* Performs boundary checking and fixes the image matrix if it | |
* is out of bounds. | |
*/ | |
private void FixTrans() { | |
matrix.GetValues(m); | |
float transX = m[Matrix.MtransX]; | |
float transY = m[Matrix.MtransY]; | |
float fixTransX = GetFixTrans(transX, viewWidth, GetImageWidth()); | |
float fixTransY = GetFixTrans(transY, viewHeight, GetImageHeight()); | |
if (fixTransX != 0 || fixTransY != 0) { | |
matrix.PostTranslate(fixTransX, fixTransY); | |
} | |
} | |
/** | |
* When transitioning from zooming from focus to zoom from center (or vice versa) | |
* the image can become unaligned within the view. This is apparent when zooming | |
* quickly. When the content size is less than the view size, the content will often | |
* be centered incorrectly within the view. fixScaleTrans first calls fixTrans() and | |
* then makes sure the image is centered correctly within the view. | |
*/ | |
private void FixScaleTrans() { | |
FixTrans(); | |
matrix.GetValues(m); | |
if (GetImageWidth() < viewWidth) { | |
m[Matrix.MtransX] = (viewWidth - GetImageWidth()) / 2; | |
} | |
if (GetImageHeight() < viewHeight) { | |
m[Matrix.MtransY] = (viewHeight - GetImageHeight()) / 2; | |
} | |
matrix.SetValues(m); | |
} | |
private float GetFixTrans(float trans, float viewSize, float contentSize) { | |
float minTrans, maxTrans; | |
if (contentSize <= viewSize) { | |
minTrans = 0; | |
maxTrans = viewSize - contentSize; | |
} else { | |
minTrans = viewSize - contentSize; | |
maxTrans = 0; | |
} | |
if (trans < minTrans) | |
return -trans + minTrans; | |
if (trans > maxTrans) | |
return -trans + maxTrans; | |
return 0; | |
} | |
private float GetFixDragTrans(float delta, float viewSize, float contentSize) { | |
if (contentSize <= viewSize) { | |
return 0; | |
} | |
return delta; | |
} | |
private float GetImageWidth() { | |
return matchViewWidth * normalizedScale; | |
} | |
private float GetImageHeight() { | |
return matchViewHeight * normalizedScale; | |
} | |
protected override void OnMeasure(int widthMeasureSpec, int heightMeasureSpec) { | |
Drawable drawable = this.Drawable; | |
if (drawable == null || drawable.IntrinsicWidth == 0 || drawable.IntrinsicHeight == 0) { | |
SetMeasuredDimension(0, 0); | |
return; | |
} | |
int drawableWidth = drawable.IntrinsicWidth; | |
int drawableHeight = drawable.IntrinsicHeight; | |
int widthSize = MeasureSpec.GetSize(widthMeasureSpec); | |
int widthMode = (int)MeasureSpec.GetMode(widthMeasureSpec); | |
int heightSize = MeasureSpec.GetSize(heightMeasureSpec); | |
int heightMode = (int)MeasureSpec.GetMode(heightMeasureSpec); | |
viewWidth = SetViewSize(widthMode, widthSize, drawableWidth); | |
viewHeight = SetViewSize(heightMode, heightSize, drawableHeight); | |
// | |
// Set view dimensions | |
// | |
SetMeasuredDimension(viewWidth, viewHeight); | |
// | |
// Fit content within view | |
// | |
FitImageToView(); | |
} | |
/** | |
* If the normalizedScale is equal to 1, then the image is made to fit the screen. Otherwise, | |
* it is made to fit the screen according to the dimensions of the previous image matrix. This | |
* allows the image to maintain its zoom after rotation. | |
*/ | |
private void FitImageToView() { | |
Drawable drawable = this.Drawable; | |
if (drawable == null || drawable.IntrinsicWidth == 0 || drawable.IntrinsicHeight == 0) { | |
return; | |
} | |
if (matrix == null || prevMatrix == null) { | |
return; | |
} | |
int drawableWidth = drawable.IntrinsicWidth; | |
int drawableHeight = drawable.IntrinsicHeight; | |
// | |
// Scale image for view | |
// | |
float scaleX = (float) viewWidth / drawableWidth; | |
float scaleY = (float) viewHeight / drawableHeight; | |
if (mScaleType == ScaleType.Center) { | |
scaleX = scaleY = 1; | |
} else if (mScaleType == ScaleType.CenterCrop) { | |
scaleX = scaleY = Math.Max (scaleX, scaleY); | |
} else if (mScaleType == ScaleType.CenterInside) { | |
scaleX = scaleY = Math.Min (1, Math.Min (scaleX, scaleY)); | |
} else if (mScaleType == ScaleType.FitCenter) { | |
scaleX = scaleY = Math.Min (scaleX, scaleY); | |
} else if (mScaleType == ScaleType.FitXy) { | |
} | |
else { | |
throw new UnsupportedOperationException("TouchImageView does not support FitStart or FitEnd"); | |
} | |
// | |
// Center the image | |
// | |
float redundantYSpace = viewHeight - (scaleX * drawableHeight); | |
float redundantXSpace = viewWidth - (scaleY * drawableWidth); | |
matchViewWidth = viewWidth - redundantXSpace; | |
matchViewHeight = viewHeight - redundantYSpace; | |
if (!IsZoomed() && !imageRenderedAtLeastOnce) { | |
// | |
// Stretch and center image to fit view | |
// | |
matrix.SetScale(scaleX, scaleY); | |
matrix.PostTranslate(redundantXSpace / 2, redundantYSpace / 2); | |
normalizedScale = 1; | |
} else { | |
if (prevMatchViewWidth == 0 || prevMatchViewHeight == 0) { | |
SavePreviousImageValues(); | |
} | |
prevMatrix.GetValues(m); | |
// | |
// Rescale Matrix after rotation | |
// | |
m[Matrix.MscaleX] = matchViewWidth / drawableWidth * normalizedScale; | |
m[Matrix.MscaleY] = matchViewHeight / drawableHeight * normalizedScale; | |
// | |
// TransX and TransY from previous matrix | |
// | |
float transX = m[Matrix.MtransX]; | |
float transY = m[Matrix.MtransY]; | |
// | |
// Width | |
// | |
float prevActualWidth = prevMatchViewWidth * normalizedScale; | |
float actualWidth = GetImageWidth(); | |
TranslateMatrixAfterRotate(Matrix.MtransX, transX, prevActualWidth, actualWidth, prevViewWidth, viewWidth, drawableWidth); | |
// | |
// Height | |
// | |
float prevActualHeight = prevMatchViewHeight * normalizedScale; | |
float actualHeight = GetImageHeight(); | |
TranslateMatrixAfterRotate(Matrix.MtransY, transY, prevActualHeight, actualHeight, prevViewHeight, viewHeight, drawableHeight); | |
// | |
// Set the matrix to the adjusted scale and translate values. | |
// | |
matrix.SetValues(m); | |
} | |
FixTrans (); | |
this.ImageMatrix = matrix; | |
} | |
/** | |
* Set view dimensions based on layout params | |
* | |
* @param mode | |
* @param size | |
* @param drawableWidth | |
* @return | |
*/ | |
private int SetViewSize(int mode, int size, int drawableWidth) { | |
int viewSize; | |
switch ((MeasureSpecMode)mode) { | |
case MeasureSpecMode.Exactly: | |
viewSize = size; | |
break; | |
case MeasureSpecMode.AtMost: | |
viewSize = Math.Min(drawableWidth, size); | |
break; | |
case MeasureSpecMode.Unspecified: | |
viewSize = drawableWidth; | |
break; | |
default: | |
viewSize = size; | |
break; | |
} | |
return viewSize; | |
} | |
/** | |
* After rotating, the matrix needs to be translated. This function finds the area of image | |
* which was previously centered and adjusts translations so that is again the center, post-rotation. | |
* | |
* @param axis Matrix.MTRANS_X or Matrix.MTRANS_Y | |
* @param trans the value of trans in that axis before the rotation | |
* @param prevImageSize the width/height of the image before the rotation | |
* @param imageSize width/height of the image after rotation | |
* @param prevViewSize width/height of view before rotation | |
* @param viewSize width/height of view after rotation | |
* @param drawableSize width/height of drawable | |
*/ | |
private void TranslateMatrixAfterRotate(int axis, float trans, float prevImageSize, float imageSize, int prevViewSize, int viewSize, int drawableSize) { | |
if (imageSize < viewSize) { | |
// | |
// The width/height of image is less than the view's width/height. Center it. | |
// | |
m[axis] = (viewSize - (drawableSize * m[Matrix.MscaleX])) * 0.5f; | |
} else if (trans > 0) { | |
// | |
// The image is larger than the view, but was not before rotation. Center it. | |
// | |
m[axis] = -((imageSize - viewSize) * 0.5f); | |
} else { | |
// | |
// Find the area of the image which was previously centered in the view. Determine its distance | |
// from the left/top side of the view as a fraction of the entire image's width/height. Use that percentage | |
// to calculate the trans in the new view width/height. | |
// | |
float percentage = (Math.Abs(trans) + (0.5f * prevViewSize)) / prevImageSize; | |
m[axis] = -((percentage * imageSize) - (viewSize * 0.5f)); | |
} | |
} | |
private void SetState(TouchState state) { | |
this.state = state; | |
} | |
/** | |
* Gesture Listener detects a single click or long click and passes that on | |
* to the view's listener. | |
* @author Ortiz | |
* | |
*/ | |
private class GestureListener : GestureDetector.SimpleOnGestureListener { | |
private TouchImageView view; | |
public GestureListener(TouchImageView view) { | |
this.view = view; | |
} | |
public override bool OnSingleTapConfirmed(MotionEvent e) | |
{ | |
if(view.doubleTapListener != null) { | |
return view.doubleTapListener.OnSingleTapConfirmed(e); | |
} | |
return view.PerformClick(); | |
} | |
public override void OnLongPress(MotionEvent e) | |
{ | |
view.PerformLongClick(); | |
} | |
public override bool OnFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) | |
{ | |
if (view.fling != null) { | |
// | |
// If a previous fling is still active, it should be cancelled so that two flings | |
// are not run simultaenously. | |
// | |
view.fling.CancelFling(); | |
} | |
view.fling = new Fling(view, (int) velocityX, (int) velocityY); | |
view.CompatPostOnAnimation(view.fling); | |
return base.OnFling(e1, e2, velocityX, velocityY); | |
} | |
public override bool OnDoubleTap(MotionEvent e) { | |
bool consumed = false; | |
if(view.doubleTapListener != null) { | |
consumed = view.doubleTapListener.OnDoubleTap(e); | |
} | |
if (view.state == TouchState.NONE) { | |
float targetZoom = (view.normalizedScale == view.minScale) ? view.maxScale : view.minScale; | |
DoubleTapZoom doubleTap = new DoubleTapZoom(view, targetZoom, e.GetX(), e.GetY(), false); | |
view.CompatPostOnAnimation(doubleTap); | |
consumed = true; | |
} | |
return consumed; | |
} | |
public override bool OnDoubleTapEvent(MotionEvent e) { | |
if(view.doubleTapListener != null) { | |
return view.doubleTapListener.OnDoubleTapEvent(e); | |
} | |
return false; | |
} | |
} | |
/** | |
* Responsible for all touch events. Handles the heavy lifting of drag and also sends | |
* touch events to Scale Detector and Gesture Detector. | |
* @author Ortiz | |
* | |
*/ | |
private class TouchImageViewListener : Java.Lang.Object, View.IOnTouchListener { | |
private TouchImageView view; | |
// | |
// Remember last point position for dragging | |
// | |
private PointF last = new PointF(); | |
public TouchImageViewListener(TouchImageView view) { | |
this.view = view; | |
} | |
public bool OnTouch(View v, MotionEvent evt) { | |
if(view.touchListener != null) view.touchListener.OnTouch(v, evt); // User-defined handler, maybe | |
view.mScaleDetector.OnTouchEvent(evt); | |
view.mGestureDetector.OnTouchEvent(evt); | |
PointF curr = new PointF(evt.GetX(), evt.GetY()); | |
if (view.state == TouchState.NONE || view.state == TouchState.DRAG || view.state == TouchState.FLING) { | |
switch (evt.Action) { | |
case MotionEventActions.Down: | |
last.Set(curr); | |
if (view.fling != null) | |
view.fling.CancelFling(); | |
view.SetState(TouchState.DRAG); | |
break; | |
case MotionEventActions.Move: | |
if (view.state == TouchState.DRAG) { | |
float deltaX = curr.X - last.X; | |
float deltaY = curr.Y - last.Y; | |
float fixTransX = view.GetFixDragTrans(deltaX, view.viewWidth, view.GetImageWidth()); | |
float fixTransY = view.GetFixDragTrans(deltaY, view.viewHeight, view.GetImageHeight()); | |
view.matrix.PostTranslate(fixTransX, fixTransY); | |
view.FixTrans(); | |
last.Set(curr.X, curr.Y); | |
} | |
break; | |
case MotionEventActions.Up: | |
case MotionEventActions.PointerUp: | |
view.SetState(TouchState.NONE); | |
break; | |
} | |
} | |
view.ImageMatrix = view.matrix; | |
// | |
// indicate event was handled | |
// | |
return true; | |
} | |
} | |
/** | |
* ScaleListener detects user two finger scaling and scales image. | |
* @author Ortiz | |
* | |
*/ | |
private class ScaleListener : ScaleGestureDetector.SimpleOnScaleGestureListener { | |
private TouchImageView view; | |
public ScaleListener(TouchImageView view) { | |
this.view = view; | |
} | |
public override bool OnScaleBegin(ScaleGestureDetector detector) { | |
view.SetState(TouchState.ZOOM); | |
return true; | |
} | |
public override bool OnScale(ScaleGestureDetector detector) { | |
view.ScaleImage(detector.ScaleFactor, detector.FocusX, detector.FocusY, true); | |
return true; | |
} | |
public override void OnScaleEnd(ScaleGestureDetector detector) { | |
base.OnScaleEnd(detector); | |
view.SetState(TouchState.NONE); | |
bool animateToZoomBoundary = false; | |
float targetZoom = view.normalizedScale; | |
if (view.normalizedScale > view.maxScale) { | |
targetZoom = view.maxScale; | |
animateToZoomBoundary = true; | |
} else if (view.normalizedScale < view.minScale) { | |
targetZoom = view.minScale; | |
animateToZoomBoundary = true; | |
} | |
if (animateToZoomBoundary) { | |
DoubleTapZoom doubleTap = new DoubleTapZoom(view, targetZoom, view.viewWidth / 2, view.viewHeight / 2, true); | |
view.CompatPostOnAnimation(doubleTap); | |
} | |
} | |
} | |
private void ScaleImage(float deltaScale, float focusX, float focusY, bool stretchImageToSuper) { | |
float lowerScale, upperScale; | |
if (stretchImageToSuper) { | |
lowerScale = superMinScale; | |
upperScale = superMaxScale; | |
} else { | |
lowerScale = minScale; | |
upperScale = maxScale; | |
} | |
float origScale = normalizedScale; | |
normalizedScale *= deltaScale; | |
if (normalizedScale > upperScale) { | |
normalizedScale = upperScale; | |
deltaScale = upperScale / origScale; | |
} else if (normalizedScale < lowerScale) { | |
normalizedScale = lowerScale; | |
deltaScale = lowerScale / origScale; | |
} | |
matrix.PostScale(deltaScale, deltaScale, focusX, focusY); | |
FixScaleTrans(); | |
} | |
/** | |
* DoubleTapZoom calls a series of runnables which apply | |
* an animated zoom in/out graphic to the image. | |
* @author Ortiz | |
* | |
*/ | |
protected class DoubleTapZoom : Java.Lang.Object, IRunnable { | |
private long startTime; | |
private static float ZOOM_TIME = 500; | |
private float startZoom, targetZoom; | |
private float bitmapX, bitmapY; | |
private bool stretchImageToSuper; | |
private AccelerateDecelerateInterpolator interpolator = new AccelerateDecelerateInterpolator(); | |
private PointF startTouch; | |
private PointF endTouch; | |
private TouchImageView view; | |
public DoubleTapZoom(TouchImageView view, float targetZoom, float focusX, float focusY, bool stretchImageToSuper) { | |
this.view = view; | |
view.SetState(TouchState.ANIMATE_ZOOM); | |
startTime = DateTime.Now.Ticks; | |
this.startZoom = view.normalizedScale; | |
this.targetZoom = targetZoom; | |
this.stretchImageToSuper = stretchImageToSuper; | |
PointF bitmapPoint = view.TransformCoordTouchToBitmap(focusX, focusY, false); | |
this.bitmapX = bitmapPoint.X; | |
this.bitmapY = bitmapPoint.Y; | |
// | |
// Used for translating image during scaling | |
// | |
startTouch = view.TransformCoordBitmapToTouch(bitmapX, bitmapY); | |
endTouch = new PointF(view.viewWidth / 2, view.viewHeight / 2); | |
} | |
public void Run() { | |
float t = Interpolate(); | |
float deltaScale = CalculateDeltaScale(t); | |
view.ScaleImage(deltaScale, bitmapX, bitmapY, stretchImageToSuper); | |
TranslateImageToCenterTouchPosition(t); | |
view.FixScaleTrans(); | |
view.ImageMatrix = view.matrix; | |
if (t < 1f) { | |
// | |
// We haven't finished zooming | |
// | |
view.CompatPostOnAnimation(this); | |
} else { | |
// | |
// Finished zooming | |
// | |
view.SetState(TouchState.NONE); | |
} | |
} | |
/** | |
* Interpolate between where the image should start and end in order to translate | |
* the image so that the point that is touched is what ends up centered at the end | |
* of the zoom. | |
* @param t | |
*/ | |
private void TranslateImageToCenterTouchPosition(float t) { | |
float targetX = startTouch.X + t * (endTouch.X - startTouch.X); | |
float targetY = startTouch.Y + t * (endTouch.Y - startTouch.Y); | |
PointF curr = view.TransformCoordBitmapToTouch(bitmapX, bitmapY); | |
view.matrix.PostTranslate(targetX - curr.X, targetY - curr.Y); | |
} | |
/** | |
* Use interpolator to get t | |
* @return | |
*/ | |
private float Interpolate() { | |
long currTime = DateTime.Now.Ticks; | |
float elapsed = (currTime - startTime) / ZOOM_TIME; | |
elapsed = Math.Min(1f, elapsed); | |
return interpolator.GetInterpolation(elapsed); | |
} | |
/** | |
* Interpolate the current targeted zoom and get the delta | |
* from the current zoom. | |
* @param t | |
* @return | |
*/ | |
private float CalculateDeltaScale(float t) { | |
float zoom = startZoom + t * (targetZoom - startZoom); | |
return zoom / view.normalizedScale; | |
} | |
} | |
/** | |
* This function will transform the coordinates in the touch event to the coordinate | |
* system of the drawable that the imageview contain | |
* @param x x-coordinate of touch event | |
* @param y y-coordinate of touch event | |
* @param clipToBitmap Touch event may occur within view, but outside image content. True, to clip return value | |
* to the bounds of the bitmap size. | |
* @return Coordinates of the point touched, in the coordinate system of the original drawable. | |
*/ | |
private PointF TransformCoordTouchToBitmap(float x, float y, bool clipToBitmap) { | |
matrix.GetValues(m); | |
float origW = this.Drawable.IntrinsicWidth; | |
float origH = this.Drawable.IntrinsicHeight; | |
float transX = m[Matrix.MtransX]; | |
float transY = m[Matrix.MtransY]; | |
float finalX = ((x - transX) * origW) / GetImageWidth(); | |
float finalY = ((y - transY) * origH) / GetImageHeight(); | |
if (clipToBitmap) { | |
finalX = Math.Min(Math.Max(x, 0), origW); | |
finalY = Math.Min(Math.Max(y, 0), origH); | |
} | |
return new PointF(finalX , finalY); | |
} | |
/** | |
* Inverse of transformCoordTouchToBitmap. This function will transform the coordinates in the | |
* drawable's coordinate system to the view's coordinate system. | |
* @param bx x-coordinate in original bitmap coordinate system | |
* @param by y-coordinate in original bitmap coordinate system | |
* @return Coordinates of the point in the view's coordinate system. | |
*/ | |
private PointF TransformCoordBitmapToTouch(float bx, float by) { | |
matrix.GetValues(m); | |
float origW = this.Drawable.IntrinsicWidth; | |
float origH = this.Drawable.IntrinsicHeight; | |
float px = bx / origW; | |
float py = by / origH; | |
float finalX = m[Matrix.MtransX] + GetImageWidth() * px; | |
float finalY = m[Matrix.MtransY] + GetImageHeight() * py; | |
return new PointF(finalX , finalY); | |
} | |
/** | |
* Fling launches sequential runnables which apply | |
* the fling graphic to the image. The values for the translation | |
* are interpolated by the Scroller. | |
* @author Ortiz | |
* | |
*/ | |
protected class Fling : Java.Lang.Object, IRunnable { | |
private TouchImageView view; | |
Scroller scroller; | |
int currX, currY; | |
public Fling(TouchImageView view, int velocityX, int velocityY) { | |
this.view = view; | |
view.SetState(TouchState.FLING); | |
scroller = new Scroller(view.context); | |
view.matrix.GetValues(view.m); | |
int startX = (int) view.m[Matrix.MtransX]; | |
int startY = (int) view.m[Matrix.MtransY]; | |
int minX, maxX, minY, maxY; | |
if (view.GetImageWidth() > view.viewWidth) { | |
minX = view.viewWidth - (int) view.GetImageWidth(); | |
maxX = 0; | |
} else { | |
minX = maxX = startX; | |
} | |
if (view.GetImageHeight() > view.viewHeight) { | |
minY = view.viewHeight - (int) view.GetImageHeight(); | |
maxY = 0; | |
} else { | |
minY = maxY = startY; | |
} | |
scroller.Fling(startX, startY, (int) velocityX, (int) velocityY, minX, | |
maxX, minY, maxY); | |
currX = startX; | |
currY = startY; | |
} | |
public void CancelFling() { | |
if (scroller != null) { | |
view.SetState(TouchState.NONE); | |
scroller.ForceFinished(true); | |
} | |
} | |
public void Run() { | |
if (scroller.IsFinished) { | |
scroller = null; | |
return; | |
} | |
if (scroller.ComputeScrollOffset()) { | |
int newX = scroller.CurrX; | |
int newY = scroller.CurrY; | |
int transX = newX - currX; | |
int transY = newY - currY; | |
currX = newX; | |
currY = newY; | |
view.matrix.PostTranslate(transX, transY); | |
view.FixTrans(); | |
view.ImageMatrix = view.matrix; | |
view.CompatPostOnAnimation(this); | |
} | |
} | |
} | |
//@TargetApi(Build.VERSION_CODES.GINGERBREAD) | |
private class CompatScroller { | |
Scroller scroller; | |
OverScroller overScroller; | |
bool isPreGingerbread; | |
public CompatScroller(Context context) { | |
if (Build.VERSION.SdkInt < BuildVersionCodes.Gingerbread) { | |
isPreGingerbread = true; | |
scroller = new Scroller(context); | |
} else { | |
isPreGingerbread = false; | |
overScroller = new OverScroller(context); | |
} | |
} | |
public void Fling(int startX, int startY, int velocityX, int velocityY, int minX, int maxX, int minY, int maxY) { | |
if (isPreGingerbread) { | |
scroller.Fling(startX, startY, velocityX, velocityY, minX, maxX, minY, maxY); | |
} else { | |
overScroller.Fling(startX, startY, velocityX, velocityY, minX, maxX, minY, maxY); | |
} | |
} | |
public void ForceFinished(bool finished) { | |
if (isPreGingerbread) { | |
scroller.ForceFinished(finished); | |
} else { | |
overScroller.ForceFinished(finished); | |
} | |
} | |
public bool isFinished() { | |
if (isPreGingerbread) { | |
return scroller.IsFinished; | |
} else { | |
return overScroller.IsFinished; | |
} | |
} | |
public bool computeScrollOffset() { | |
if (isPreGingerbread) { | |
return scroller.ComputeScrollOffset(); | |
} else { | |
return overScroller.ComputeScrollOffset(); | |
} | |
} | |
public int getCurrX() { | |
if (isPreGingerbread) { | |
return scroller.CurrX; | |
} else { | |
return overScroller.CurrX; | |
} | |
} | |
public int getCurrY() { | |
if (isPreGingerbread) { | |
return scroller.CurrY; | |
} else { | |
return overScroller.CurrY; | |
} | |
} | |
} | |
//@TargetApi(Build.VERSION_CODES.JELLY_BEAN) | |
private void CompatPostOnAnimation(IRunnable runnable) { | |
if (Build.VERSION.SdkInt >= BuildVersionCodes.JellyBean) { | |
PostOnAnimation(runnable); | |
} else { | |
PostDelayed(runnable, 1000/60); | |
} | |
} | |
private class ZoomVariables { | |
public float Scale; | |
public float FocusX; | |
public float FocusY; | |
public ScaleType ScaleType; | |
public ZoomVariables(float scale, float focusX, float focusY, ScaleType scaleType) { | |
this.Scale = scale; | |
this.FocusX = focusX; | |
this.FocusY = focusY; | |
this.ScaleType = scaleType; | |
} | |
} | |
private void PrintMatrixInfo() { | |
matrix.GetValues(m); | |
Log.Debug(DEBUG, "Scale: " + m[Matrix.MscaleX] + " TransX: " + m[Matrix.MtransX] + " TransY: " + m[Matrix.MtransY]); | |
} | |
} | |
} | |
Hi @Rimobul to solve this issue, change line 122 to
base.SetOnTouchListener(new TouchImageViewListener(this));
Thank you, it works not. But, sadly, it is very slow and laggy. Seems, I will have to stick with WebView.
Image is not shown until i make double pinch zoom out, and ImageMatrix used in Bitmap.CreateBitmap(bitmap, 0, 0, bitmap.Width, bitmap.Height, Control.ImageMatrix, true)
doesn't crop the image. Any advices?
ok, first bug fixed by Control.SetZoom(1);
after image uri set
Here is how i managed to get scaled/cropped image (my view is square-sized so i'm using only Control.Width in calculating scale)
// Control is TouchImageView
float scale = Control.GetCurrentZoom() * Control.Width * 1.0f / (bitmap.Width > bitmap.Height ? bitmap.Height : bitmap.Width);
var matrix = new Matrix();
matrix.PostScale(scale, scale);
var values = new float[9];
imageMatrix.GetValues(values);
var x = (int) (-values[Matrix.MtransX] / scale);
var y = (int) (-values[Matrix.MtransY] / scale);
var width = (int) (Control.Width / scale);
var height = (int) (Control.Height / scale);
var croppedBitmap = Bitmap.CreateBitmap(bitmap, x, y, width, height, matrix, true);
Hi, thanks for this! working well. Do you know why the GestureDetector does not work on the TouchImageView? How can I resolve that?
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Hi,
thank you for the code. However, I am not sure, whether I use it correctly. Is the zooming & scrolling automatic, do I have to set it or implement manually? So far, I have:
but the image does not move. Looking forward to your reply.