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Sicilian Rhapsody - @andyet
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Redis Manifesto - @antirez
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Redis - @pietern
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Redis Analytics - @jseibert
http://www.slideshare.net/crashlytics/crashlytics-on-redis-analytics
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; CouchDB Config | |
; Drop in PREFIX/local.d/npmjs.ini | |
[couch_httpd_auth] | |
public_fields = appdotnet, avatar, avatarMedium, avatarLarge, date, email, fields, freenode, fullname, github, homepage, name, roles, twitter, type, _id, _rev | |
users_db_public = true | |
[httpd] | |
secure_rewrites = false |
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#!/bin/bash | |
# vim: set syntax=sh : | |
# | |
# Generate a changelog | |
# | |
git tag | sort -r | awk ' | |
/^v/ { | |
# print commit log diff | |
if(NR>1) | |
system("git log " $1 "..." prev " --pretty=format:\"- [%s](http://github.com/<owner>/<repo>/commit/%H) \" | tail -n+2") |
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# simple bundle | |
$ time browserify --debug lib/boot/index.js | wc -c | |
1397809 | |
real 0m1.726s | |
user 0m1.540s | |
sys 0m0.139s | |
# bundle without node_modules |
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import 'package:flutter/material.dart' | |
show | |
BuildContext, | |
Positioned, | |
Stack, | |
State, | |
StatefulComponent, | |
Text, | |
Widget, | |
runApp; |
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language: node_js | |
node_js: | |
- '0.10' | |
- '0.12' |
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/* | |
* Helper functions for treating node Buffer instances as C "pointers". | |
*/ | |
#include "v8.h" | |
#include "node_buffer.h" | |
/* | |
* Called when the "pointer" is garbage collected. |
we've had great success building modular database stuff on top of leveldb with node, but as I have learnt more about databases it's become apparent to me that the idea of a modular database would be better implemented at a slightly lower level.
Level db provides a sorted key:value store, which, because of the sorted property, many things can be implemented on top of. For example, for replication, or for consistent materialized views, we often need a write ahead log. This can easily be implemented via a batch write to level, and writing the log into a section of the leveldb key space which is treated as append only.
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#[crate_id(name = "rusttap")]; | |
#[crate_type = "lib"]; | |
#[feature(globs)]; | |
#[desc = "TAP implementation for rust"]; | |
#[license = "BSD"]; | |
#[allow(dead_code)]; | |
#[allow(unused_variable)]; | |
pub mod rusttap { | |
use std::io; |
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