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@kahrl kahrl/gist:5569240
Created May 13, 2013

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diff --git a/minetest.conf.example b/minetest.conf.example
index 36ef314..7d56f99 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -151,6 +151,8 @@
#crosshair_color = (255,255,255)
# Cross alpha (opaqueness, between 0 and 255)
#crosshair_alpha = 255
+# Sensitivity multiplier
+#mouse_sensitivity = 0.2
# Sound settings
#enable_sound = true
#sound_volume = 0.7
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 09ec456..f270a47 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -117,6 +117,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("selectionbox_color", "(0,0,0)");
settings->setDefault("crosshair_color", "(255,255,255)");
settings->setDefault("crosshair_alpha", "255");
+ settings->setDefault("mouse_sensitivity", "0.2");
settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "0.8");
settings->setDefault("desynchronize_mapblock_texture_animation", "true");
diff --git a/src/game.cpp b/src/game.cpp
index 16d5507..2a92322 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2061,7 +2061,8 @@ void the_game(
if(input->isKeyDown(irr::KEY_RIGHT))
dx += dtime * keyspeed;*/
- float d = 0.2;
+ float d = g_settings->getFloat("mouse_sensitivity");
+ d = rangelim(d, 0.01, 100.0);
camera_yaw -= dx*d;
camera_pitch += dy*d;
if(camera_pitch < -89.5) camera_pitch = -89.5;
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