class RandomizedSet { public: /** Initialize your data structure here. */ RandomizedSet() { } /** Inserts a value to the set. Returns true if the set did not already contain the specified element. */ bool insert(int val) { if(m_map.find(val) != m_map.end()) return false; m_nums.push_back(val); int len = m_nums.size(); m_map[val] = len - 1; return true; } /** Removes a value from the set. Returns true if the set contained the specified element. */ bool remove(int val) { if(m_map.find(val) == m_map.end()) return false; int idx = m_map[val], len = m_nums.size(), num = m_nums[len - 1]; swap(m_nums[idx], m_nums[len - 1]); m_nums.pop_back(); m_map.erase(val); if(idx != len - 1)m_map[num] = idx; return true; } /** Get a random element from the set. */ int getRandom() { if(m_nums.empty())return 0; int len = m_nums.size(), random = rand() % len; return m_nums[random]; } private: unordered_map<int, int> m_map; vector<int> m_nums; }; /** * Your RandomizedSet object will be instantiated and called as such: * RandomizedSet obj = new RandomizedSet(); * bool param_1 = obj.insert(val); * bool param_2 = obj.remove(val); * int param_3 = obj.getRandom(); */