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March 14, 2016 15:23
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キャラクター基底クラス
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using UnityEngine; | |
using System.Collections; | |
/// <summary> | |
/// キャラクター基底クラス | |
/// </summary> | |
public class CharacterBase : MonoBehaviour | |
{ | |
/// <summary> | |
/// 初期化 | |
/// </summary> | |
public virtual void Start(){} | |
/// <summary> | |
/// 移動 | |
/// </summary> | |
public virtual void Move(){} | |
} |
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