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@kentouemura
Created March 14, 2016 15:23
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キャラクター基底クラス
using UnityEngine;
using System.Collections;
/// <summary>
/// キャラクター基底クラス
/// </summary>
public class CharacterBase : MonoBehaviour
{
/// <summary>
/// 初期化
/// </summary>
public virtual void Start(){}
/// <summary>
/// 移動
/// </summary>
public virtual void Move(){}
}
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