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@debloper
debloper / bandwidth.js
Last active November 5, 2023 19:15
Determine client's connection speed with JavaScript
// Let's initialize the primitives
var startTime, endTime, fileSize;
// Set up the AJAX to perform
var xhr = new XMLHttpRequest();
// Rig the call-back... THE important part
xhr.onreadystatechange = function () {
// we only need to know when the request has completed
@jkrems
jkrems / es-module-history.md
Last active November 5, 2023 19:35
History of ES modules

Modules - History & Future

History

<alignment jcr:primaryType="nt:unstructured"
name="./alignChildren"
fieldLabel="Alignment of components"
required="{Boolean}true"
selectionMode="single"
sling:resourceType="granite/ui/components/coral/foundation/form/buttongroup">
<items jcr:primaryType="nt:unstructured">
<default jcr:primaryType="nt:unstructured"
name="./default"
@sebmarkbage
sebmarkbage / Enhance.js
Last active January 31, 2024 18:33
Higher-order Components
import { Component } from "React";
export var Enhance = ComposedComponent => class extends Component {
constructor() {
this.state = { data: null };
}
componentDidMount() {
this.setState({ data: 'Hello' });
}
render() {
@DanHerbert
DanHerbert / fix-homebrew-npm.md
Last active February 12, 2024 17:18
Instructions on how to fix npm if you've installed Node through Homebrew on Mac OS X or Linuxbrew

OBSOLETE

This entire guide is based on an old version of Homebrew/Node and no longer applies. It was only ever intended to fix a specific error message which has since been fixed. I've kept it here for historical purposes, but it should no longer be used. Homebrew maintainers have fixed things and the options mentioned don't exist and won't work.

I still believe it is better to manually install npm separately since having a generic package manager maintain another package manager is a bad idea, but the instructions below don't explain how to do that.

Fixing npm On Mac OS X for Homebrew Users

Installing node through Homebrew can cause problems with npm for globally installed packages. To fix it quickly, use the solution below. An explanation is also included at the end of this document.

@paulirish
paulirish / rAF.js
Last active March 22, 2024 00:00
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
Process for setting up github pages with namecheap domain.
1. Go to namecheap.com, select and buy domain name.
2. Login to namecheap, go to username drop down and select dashboard.
3. Go to DomainList
4. Click manage button
5. Click Advanced DNS tab
6. Click add record and add three records:
Type: A Record | Host: @ | Value: 192.30.252.153 | TTL: Automatic

Screencapture and animated gifs

I say "animated gif" but in reality I think it's irresponsible to be serving "real" GIF files to people now. You should be serving gfy's, gifv's, webm, mp4s, whatever. They're a fraction of the filesize making it easier for you to deliver high fidelity, full color animation very quickly, especially on bad mobile connections. (But I suppose if you're just doing this for small audiences (like bug reporting), then LICEcap is a good solution).

Capturing (Easy)

  1. Launch quicktime player
  2. do Screen recording

screen shot 2014-10-22 at 11 16 23 am

@branneman
branneman / better-nodejs-require-paths.md
Last active April 8, 2024 00:22
Better local require() paths for Node.js

Better local require() paths for Node.js

Problem

When the directory structure of your Node.js application (not library!) has some depth, you end up with a lot of annoying relative paths in your require calls like:

const Article = require('../../../../app/models/article');

Those suck for maintenance and they're ugly.

Possible solutions

@paulirish
paulirish / bling.js
Last active April 20, 2024 17:39
bling dot js
/* bling.js */
window.$ = document.querySelectorAll.bind(document);
Node.prototype.on = window.on = function (name, fn) {
this.addEventListener(name, fn);
}
NodeList.prototype.__proto__ = Array.prototype;