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@kewp
Created April 10, 2015 09:41
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package;
import flixel.FlxSprite;
/**
* ...
* @author ...
*/
class Player extends FlxSprite
{
public function new(X:Float=0, Y:Float=0, ?SimpleGraphic:Dynamic)
{
super(X, Y, ?SimpleGraphic);
}
}
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