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@kik
Created April 15, 2012 10:48
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GCJ 2012 Qual D
#include <iostream>
#include <vector>
#include <boost/math/common_factor.hpp>
#include <algorithm>
using namespace std;
typedef vector<vector<char> > room_t;
int main()
{
int T;
cin >> T;
for (int cas = 1; cas <= T; cas++) {
int H, W, D;
cin >> H >> W >> D;
room_t room;
int col_X = 0, row_X = 0;
for (int y = 0; y < H; y++) {
room.push_back(vector<char>());
for (int x = 0; x < W; x++) {
char ch;
cin >> ch;
room.back().push_back(ch);
if (ch == 'X') {
col_X = x;
row_X = y;
}
}
}
int res = 0;
for (int dy = -D; dy <= D; dy++) {
for (int dx = -D; dx <= D; dx++) {
if (dx * dx + dy * dy > D * D) continue;
if (boost::math::gcd(dx, dy) != 1) continue;
int scale_x = abs(dy);
int scale_y = abs(dx);
if (scale_x == 0) scale_x = 1;
if (scale_y == 0) scale_y = 1;
int step_x = dx ? dx < 0 ? -1 : 1 : 0;
int step_y = dy ? dy < 0 ? -1 : 1 : 0;
if (scale_x % 2 || scale_y % 2) {
scale_x *= 2;
scale_y *= 2;
}
int cur_col = col_X;
int cur_row = row_X;
int cur_x = scale_x / 2;
int cur_y = scale_y / 2;
int max_step2;
if (dx && dy) {
max_step2 = (long long)D * D * scale_x * scale_x * scale_y * scale_y / (scale_x * scale_x + scale_y * scale_y);
} else {
max_step2 = dx ? D * D * scale_x * scale_x : D * D * scale_y * scale_y;
}
//cout << "=====" << endl;
//cout << dx << "," << dy << "," << scale_x << "," << scale_y << "," << step_x << "," << step_y << "," << max_step2 << endl;
for (int step = 0;;) {
do {
cur_x += step_x;
cur_y += step_y;
step++;
if (step * step > max_step2) goto not_found;
if (cur_x == scale_x / 2 && cur_y == scale_y / 2) {
if (cur_col == col_X && cur_row == row_X) {
goto found;
}
}
} while (!(cur_x == 0 || cur_x == scale_x || cur_y == 0 || cur_y == scale_y));
if (cur_x == scale_x) {
cur_col++;
cur_x = 0;
}
if (cur_y == scale_y) {
cur_row++;
cur_y = 0;
}
//cout << step << ": " << cur_col << "," << cur_row << "," << cur_x << "," << cur_y << endl;
bool failed = false;
if (cur_x == 0 && cur_y == 0) {
bool ch0 = room[cur_row-1][cur_col-1] == '#';
bool ch1 = room[cur_row-1][cur_col] == '#';
bool ch2 = room[cur_row][cur_col-1] == '#';
bool ch3 = room[cur_row][cur_col] == '#';
int n = int(ch0) + int(ch1) + int(ch2) + int(ch3);
bool from0 = step_x > 0 && step_y > 0;
bool from1 = step_x < 0 && step_y > 0;
bool from2 = step_x > 0 && step_y < 0;
bool from3 = step_x < 0 && step_y < 0;
switch (n) {
case 0:
break;
case 1:
if ((ch0 && from3) || (ch1 && from2) || (ch2 && from1) || (ch3 && from0))
failed = true;
break;
case 2:
if ((ch0 && ch1) || (ch2 && ch3)) step_y = -step_y;
if ((ch0 && ch2) || (ch1 && ch3)) step_x = -step_x;
break;
case 3:
step_x = -step_x;
step_y = -step_y;
break;
}
} else if (cur_x == 0) {
bool ch2 = room[cur_row][cur_col-1] == '#';
bool ch3 = room[cur_row][cur_col] == '#';
if (ch2 || ch3) step_x = -step_x;
} else {
bool ch1 = room[cur_row-1][cur_col] == '#';
bool ch3 = room[cur_row][cur_col] == '#';
if (ch1 || ch3) step_y = -step_y;
}
if (failed) goto not_found;
if (cur_x == 0 && step_x < 0) {
cur_col--;
cur_x = scale_x;
}
if (cur_y == 0 && step_y < 0) {
cur_row--;
cur_y = scale_y;
}
}
found:
//cout << "found" << endl;
res++;
not_found:;
}
}
cout << "Case #" << cas << ": " << res << endl;
}
return 0;
}
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