flowchart LR
n1((Node 1))
n2((Node 2))
n3((Node 3))
n1 --> |channel 1|n2
n2 --> |channel 2|n3
Each channel should have 100,000sats put in by node 1 for channel 1 and node 2 for channel 2
flowchart LR
n1((Node 1))
n2((Node 2))
n3((Node 3))
n1 --> |channel 1|n2
n2 --> |channel 2|n3
Each channel should have 100,000sats put in by node 1 for channel 1 and node 2 for channel 2
You manage to sign up as a competitor in the boat races just in time. The organizer explains that it's not really a traditional race - instead, you will get a fixed amount of time during which your boat has to travel as far as it can, and you win if your boat goes the farthest.
As part of signing up, you get a sheet of paper (your puzzle input) that lists the time allowed for each race and also the best distance ever recorded in that race. To guarantee you win the grand prize, you need to make sure you go farther in each race than the current record holder.
The organizer brings you over to the area where the boat races are held. The boats are much smaller than you expected - they're actually toy boats, each with a big button on top. Holding down the button charges the boat, and releasing the button allows the boat to move. Boats move faster if their button was held longer, but time spent holding the button counts against the total race time. You can only hold the button at the start of the ra
title | description |
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docker run vlsd |
setup your vlsd service with docker in few simple steps on any system capable of running containerized solution |
Great, so you have decided to take a step towards added security by integrating vls
into your lightning node system. A fully functional vls
system consists of atleast the below mentioned services:
bitcoind
lightnind
txood
lightning-storage-server
To those familiar with the Unix socket API, the method names will feel familiar, though their usage will be somewhat simpler than the raw Unix socket API. The Module will comprise of four records which will abstract lower order functions to higher and more intutive methods for user:
#include <stdio.h> //printf | |
#include <string.h> //strcpy | |
#include <sys/socket.h> | |
#include <arpa/inet.h> | |
#include <netinet/in.h> | |
#include <netinet/tcp.h> | |
#include <netdb.h> | |
#include <fcntl.h> | |
#include <stdlib.h> | |
#include <errno.h> |
{"lastUpload":"2020-08-15T13:38:09.279Z","extensionVersion":"v3.4.3"} |
// notes on using this file: | |
// This file is intended to work with a standard html form the same as what you use for server side rendered laravel projects. | |
// The only changes you need to make to the form are: | |
// 1. Add the class "ajax-submit" to any form you want to be submitted via ajax. | |
// 2. If you have a "Cancel" button on your form, mark it with the class "form-cancel" | |
// 3. Add a bootstrap alert in your form, marked with the class "ajax-error-alert" and "collapse" (to keep it initally hidden). This alert will display any error messages. | |
// Then call the function "AttachAjaxSubmit()" after the DOM is loaded. | |
// NOTE: This script requires bootstrap to style the components during the submission process. |