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kou-yeung/Milkcocoa.cs Secret

Last active Dec 17, 2016
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Milkcocoa for UnityWebGL Sample
using UnityEngine;
using Milkcocoa;
class Message
public string value;
class Foo
MilkCocoa milkcocoa = new MilkCocoa("Your API Key");
DataStore dataStore;
void Start()
dataStore = milkcocoa.DataStore("chat");
dataStore.OnSend((json) => {
var message = JsonUtility.FromJson<Message>(json);
Debug.Log(message.value); // "Hello!!" will be display.
dataStore.Send(JsonUtility.ToJson(new Message{value = "Hello!!"}));
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