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WOD Winter is Here 2.14.40⟶Winter is Here 3.0.41

Added

Updated

5.0.3.0

  • updated to Minecraft 1.16.4
  • requires: ForgeEndertech 7.0.7.0 or above

6.0.6.0

  • added: support for Ceramics' Kiln (thanks to ZaWunderKid)
  • added: support for Thermal Expansion (thanks to Powermonkey00)
  • added: missing configs for Iron Furnaces' Netherite and Rainbow Furnace
  • requires: ForgeEndertech 7.0.10.0 or above

6.1.3.1

  • fixed: conflicting Attack keybind (thanks to Retrodaniel)
  • requires: ForgeEndertech 7.0.10.0 or above

Current version: 4.0.0.6

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Carbuncles should no longer strike for no reason.

Moves some apparatus recipes to forge tags.

Mana Gem Blocks are now tagged as storage

Adds ko_kr translation

Adds zh_tw translation

Altered the code a bit to allow lava fishing.

If you want a server setup for the Any mod pack with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil

ported to 1.16.4

fixed an issue where lightning was no longer being silenced

  • Official support for 1.16.4
  • Upgraded to forge build 35.1.0

If you want a server setup for the Any mod pack with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil

Ported to 1.16.4

  • Ported to 1.16.5 - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • BigAl607
  • Klouver

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Release notes can be found on the GitHub repository (https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.16.4-1.95.2).

  • Fix compatibility with newer Dwarf Coal releases

-Added new biome configuration system

Updated to latest forge / placebo combo

No changelog available.

Fixed rare ArrayIndexOutOfBoundsException on startup when using multiple Spawn mods. Added capitalize every word functions to assist Villager Names.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/collective/changelog/.

Updated mod to Minecraft version 1.16.5.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/conduits-prevent-drowned/changelog/.

Current version: 7.0.0.12

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Current version: 7.1.0.117

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Fixed broken build

Release 4.1.6 for MC 1.16.4

Changes:

  • Add item tag tooltips (disabled by default)
  • Made AOE block mining logic a little lighter

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Forge Recommended Versioning.

[1.16.5-4.0.4.0] - 2021.01.29

Added

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  • Prevent player plate from becoming a revenge target. - Tyler Hancock
  • Prevent entities from trying to attack the player plate. - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • shadow Ultima devil Alpha

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  • Updated to 1.16.4

serverside crash fix

If you want a server setup for the Any mod pack with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil

ported to 1.16.4

If you want a server setup for the Any mod pack with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil

Found out how to make oregen work in 1.16.4

https://kreezcraft.com/mod-dev/1-16-4-oregen/ explains everything.

Updated mod to Minecraft version 1.16.5.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/double-doors/changelog/.

Version 2.2.4

  • Removed the only model with tripwire hooks and tripwires for now. This should get rid of the tripwire hook deadlock entirely. (#58)

Version 2.2.3

  • Fixed a deadlock issue with tripwire hooks (#58)

Version 2.2.2

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UPDATES:

  • Updated Forge to 36.0.14
  • Expanded config settings to allow for adjusting each tool and armor material separately
  • Port to 1.16.5
  • Workaround the Forge Experimental Pipeline throwing an 'IllegalStateException: Not filled all elements of the vertex' error.

Done by creating a new instance of the original block renderer and using that.

  • Abort TileEntity rendering if its world is null to prevent crash
  • v1.1.4 [F] Chest loot tables made optional to prevent interfering

with pack configuration tool mods.

  • v1.1.3 [R] Release build v1.1.3, 1.16.5 supported.
  • v1.1.3-b2 [F] Opt-out config pack level and pattern based.

[F] Minor lang file fixes.

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Updated backend code. Synced release code to work alongside the 1.12.2 version.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/eroding-stone-entities/changelog/.

Fixed client not getting the list of sound muffled from the server until the Player opened the GUI.

v1.18

  • Initial release to Minecraft 1.16.3 and 1.16.4.
  • Improved configuration GUI.
  • Added a dedicated setting for disabling the HUD.

v1.17.1

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  • Fixed crash with some fake players if their UUID is null. Bad modders smh - LatvianModder
  • Fixed broken dep - LatvianModder
  • Made TextComponentParser not crash, but instead return red text with error message - LatvianModder
  • Added /ftbquests deleteemptyreward_tables - LatvianModder
  • Fixed missing Tasks and Rewards labels - LatvianModder
  • Fixed a crash with null dependencies - LatvianModder
  • Made reflection in command handler less cancerous - LatvianModder
  • Fixed buildscript - LatvianModder
  • Changed fabric upload type to release - LatvianModder
  • ItemCollection now copies items, should fix bug with ExNihilo - LatvianModder
  • Port to 1.16.5

CHANGELOG | FANCYMENU v1.7.1

  • Lifted minimum required Konkrete version to v1.1.3
  • Changed: Improved clientside-only behaviour of the mod in MC 1.15+
  • Fixed: Error when trying to open the pause menu and inventory menu via custom button
  • Fixed: Popup screen text rendering behind items in the inventory menu

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7.0.10.0

  • added: compatibility with Minecraft 1.16.5
  • requires: Forge 35.1.4 or above
  • v1.2.9-b1 [F] Fixed Stained Redstone Sensitive Glass recipe (issue #40).
  • v1.2.8 [R] Release build.

[U] MC1.16.5 enabled.

[M] Block materials unified.

  • v1.2.7 [R] Release build v1.2.7.

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v3.0.13

-Made guards spawn with desert texture if they spawn in mesas.

-Made guards change their hitbox when they crouch.

-Made shields be able to be damaged while a guard is holding it.

-Fixed mixin refmap not generating.

Updated mod to Minecraft version 1.16.5.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/healing-campfire/changelog/.

New:

  • Iron Chests has been updated to Minecraft 1.16.3/1.16.4!

Please note that the Iron Shulker Box Variants have been moved to their own mod starting in 1.13.2. Iron Shulker Boxes

Release 4.2.0 for MC 1.16.4+

Changes:

  • Added throttle controls
  • you can now throttle speeds to 20%, 40%, 60%, 80% or 100% (normal speed)
  • default keybinds are , and .

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  • Added Strong and Weak NBT filters. Fixed regex filter. Added QOL feature - hold filter in off hand and it will show if current item in hotbar matches. - LatvianModder
  • Update to 1.16.4
  • Upgrade to forge build 35.1.0

CHANGELOG | KONKRETE v1.1.3

  • Added: setZLevelPre() to RenderUtils
  • Added: setZLevelPost() to RenderUtils
  • Added: setAlwaysOnTop() to ContextMenu
  • Changed: Renamed PopupMenu to ContextMenu (PopupMenu is deprecated now)

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Macaw's Bridges 1.0.5

  • Code Improvements
  • Added tooltips for items
  • Recipes now show in recipe book, when you have the needed material

Fixed:

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  • Code Improvements
  • Added tooltips for items
  • Recipes now show in recipe book, when you have the needed material

Fixed:

  • Doors texture rendering trouble on one side

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  • Small Code Improvements
  • Tooltip color change
  • Recipes now show in recipe book, when you have the needed material
  • Added roofing hammer, to change states of roofs

Fixed:

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  • wandering traders (and other miscellaneous villager types) now affect morgans damage when killed
  • add null check for projector armor to fix crash with rediscovered scarecrow
  • added geas spell
  • added config for disabling world damage on boom staff's first two modes without disabling mob damage

4267179 - Use enqueueWork in ClientSetupEvents for things that are not backed by a Concurrent Map #6775

d20a048 - Fix syncable itemstack syncing empty stacks when nothing actually changed. It turns out ItemStack#isItemEqual checks to make sure the stack is not empty and if it is, returns false even if the other stack is also empty

3bd3fb2 - Fix having moved too much stuff to enqueue work in client setup in https://github.com/mekanism/Mekanism/commit/4267179e2fe53b2758c5bc47c5c01f0a1077fad2

3b80bdf - fix NPE when getGameProfile called from a superclass' constructor

a63277f - attempt to prevent null for #6856

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4267179 - Use enqueueWork in ClientSetupEvents for things that are not backed by a Concurrent Map #6775

d20a048 - Fix syncable itemstack syncing empty stacks when nothing actually changed. It turns out ItemStack#isItemEqual checks to make sure the stack is not empty and if it is, returns false even if the other stack is also empty

3bd3fb2 - Fix having moved too much stuff to enqueue work in client setup in https://github.com/mekanism/Mekanism/commit/4267179e2fe53b2758c5bc47c5c01f0a1077fad2

3b80bdf - fix NPE when getGameProfile called from a superclass' constructor

a63277f - attempt to prevent null for #6856

(5 more lines)

4267179 - Use enqueueWork in ClientSetupEvents for things that are not backed by a Concurrent Map #6775

d20a048 - Fix syncable itemstack syncing empty stacks when nothing actually changed. It turns out ItemStack#isItemEqual checks to make sure the stack is not empty and if it is, returns false even if the other stack is also empty

3bd3fb2 - Fix having moved too much stuff to enqueue work in client setup in https://github.com/mekanism/Mekanism/commit/4267179e2fe53b2758c5bc47c5c01f0a1077fad2

3b80bdf - fix NPE when getGameProfile called from a superclass' constructor

a63277f - attempt to prevent null for #6856

(5 more lines)

4267179 - Use enqueueWork in ClientSetupEvents for things that are not backed by a Concurrent Map #6775

d20a048 - Fix syncable itemstack syncing empty stacks when nothing actually changed. It turns out ItemStack#isItemEqual checks to make sure the stack is not empty and if it is, returns false even if the other stack is also empty

3bd3fb2 - Fix having moved too much stuff to enqueue work in client setup in https://github.com/mekanism/Mekanism/commit/4267179e2fe53b2758c5bc47c5c01f0a1077fad2

3b80bdf - fix NPE when getGameProfile called from a superclass' constructor

a63277f - attempt to prevent null for #6856

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Minecolonies Changelog

Version: 0.13.609-ALPHA

Structurize Version: 0.13.113-ALPHA

  • Retrace steps when fallen behind (#6465)

Adjust pathfinding to check if we're very far away from the current pathpoint and backtrack to previous points. Do a double check on fluids as well to avoid lava more strongly.

-Updated to forge 1.16.4 - 35.1.29

  • Reworked the tileentity and its renderer, removing the need for separate client and server tileentities thus improving compatibility
  • Fixed TheOneProbe tooltip not translating string when connected to a server
  • Fixed duplicate drop when breaking half the bed
  • Updated to 1.16.4 and works with 1.16.3 and 1.16.5
  • Charged mutant creepers and charged creeper minions can cause mobs to drop their head like normal creepers with their explosions
  • Mutant Skeletons can spawn in soul sand valleys like normal skeletons
  • Attempt to fix mutant zombies sometimes becoming invisible after being set on fire when dead
  • Fixed throwable blocks causing a crash when losing sight of one

VERSION: 1.8.6 - 1.16.5, 1.16.4


1.16.5

UPDATES:

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Updated backend code. Synced release code to work alongside the 1.12.2 version.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/nether-portal-spread/changelog/.

-Update to Forge 1.16.4 - 35.1.29

Updated mod to Minecraft version 1.16.5.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/no-hostiles-around-campfire/changelog/.

v1.0

Updated mod to 1.16.5

  • Updated for 1.16.5. - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • shadow Ultima devil Alpha

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  • added the ability in the player's inventory with the key bind for Packed Up
  • added tooltips to the backpacks
  • added Brazilian Portuguese (thanks to Kazuya79!) and Russian (thanks to NeverMall!) translations
  • updated Polish translations (thanks to tajemniktv!)

No changelog available.

https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-48-forge

Made replacements done using placebo automatically assume the original blockstates which preserves compat for most features.

Note: Forge version 1.16.5 - 36.0.0 is required at a minimum.

Release - 1.6.5.0

First release available for 1.16.5 of Minecraft!

This release contains all of the fixes/updates from the 1.6.4.3 version of the mod.

  • Fixed an issue with recursive auto-crafting dependencies which caused recipes with more than one step to be uncraftable

Release Notes 2.0.5

-Added configs for plague doctor spawning

-Fixed class not found crashes on servers

-Fixed 3rd rat upgrade deleting itself

-Fixed rat upgrade basic mount not craftable

Updated to 1.16.5

  • Updated mod for 1.16.5 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • shadow Ultima devil Alpha

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Improved code efficiency. Fixed nullpointerexception caused by incompatibility with other mod.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/scaffolding-drops-nearby/changelog/.

  • Updated to 1.16.5.
  • Performance improvements, every entity is no longer checked for scuba gear abilities, only players and Drowned.
  • Added new config option to adjust the distance a Drowned can be from an ocean ruin to spawn with scuba gear.
  • Fix: Track Mine is see-through in certain cases
  • Fix: Potential crash while starting the game
  • Fix: Reinforced (Stained) Glass Panes and Reinforced Iron Bars do not connect to walls and vanilla panes

New Patchouli book added.

Export cable and Filtered Input Cable now both have redstone control options.

Fix language overflow text when some certain other mods are installed.

Catch exceptions from connected or networked inventory capabilities during insertStack.

Updated backend code. Synced release code to work alongside the 1.12.2 version. Updated modid.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/smaller-nether-portals/changelog/.

  • Fix snow not melting under trees when Serene Seasons is installed

Updated backend code. Synced release code to work alongside the 1.12.2 version. Updated modid.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/softer-hay-bales/changelog/.

-Updated to Forge 1.16.4 - 35.1.29

  • Updated to 1.16.4
  • Added ice blocks to non-climbable tag and can thus no longer be climbed by spiders
  • Orientation of the spiders is now saved and loaded properly
  • Improved pathing capabilities and movement
  • Implemented strafing AI which improves compatibility with spider jockeys

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  • Updated for 1.16.5 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • shadow Ultima devil Alpha

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Minecolonies Changelog

Version: 0.13.113-ALPHA

  • Fix DFU warning showing incorrectly

Updated to latest forge/placebo combo

No changelog available.

Fixed issue of saplings not being replaced. Fixed issues of axes not breaking correctly. Improved code efficiency. Improved the way the mod chooses the correct sapling from drops.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/tree-harvester/changelog/.

  • Update to 1.16.4
  • Upgrade to forge build 35.1.0

Added stones to the forge stone item tag as well

Added building blocks for many stone types, enjoy building!

Pyroxene replaces Nether gravel in Nether wastes & ssv

Texture updates

Updated backend code. Synced release code to work alongside the 1.12.2 version.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/village-spawn-point/changelog/.

Added support for custom names with multiple names, every first letter is capitalized.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/villager-names/changelog/.

  • Fixed server startup crash

v1.3.7

  • Fixed a bug causing the game to crash on world load

v1.3.5

  • Added support for enchantment descriptions mod
  • Fixed console log being a little too friendly

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Updated russian translation

Changelog 1.0.0

  • Ported to 1.16.5

Running a Bukkit(/Spigot/Paper) server? Get WorldEdit from here instead: https://dev.bukkit.org/projects/worldedit

  • Changes in 7.2.2
    • Fix repeating extent (e.g. clipboard pattern) direction being incorrect at negative coordinates.
  • Fix CUI having wrong selection when switching to an ellipsoid selector.
  • Fix some CUI lifecycle issues.

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IF YOU'VE USED THE MOD BEFORE, DELETE YOUR EXISTING bettermineshafts/1_16 DIRECTORY!

Many of you ran Better Mineshafts 2.0 with an old version of YUNG's API, resulting in some corruption to your bettermineshafts config folder. Please delete that directory before running this version to ensure your config files are fixed!

This version properly requires users to have YUNG's API v1.16.4-Forge-3 in order to prevent such config corruption.

For more information on the JSON-related crashes and issues from the previous version, see this GitHub issue: YUNG-GANG/YUNGs-Better-Mineshafts#39 (comment)

fix: disabling cherry module crash game

No changelog available.

Removed

Generated using ChangelogGenerator 2.0.0-pre8.

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