Целта на workshop-а е хората да се научат да подкарват BGP и основни неща около него. Ще научим:
- Как се пуска bgp с upstream, peer и exchange;
- Как и защо се филтрират пътища
- Как правилно да си анонсираме собствените мрежи към света.
| root@marla:~/acme-tiny# cat renew-all.sh | |
| #!/bin/bash | |
| cd /root/acme-tiny || exit 4 | |
| for i in `find /etc/apache2/sites/ -type f`; do | |
| bash process.sh $i | |
| done | |
| bash initlab.sh | |
| /etc/init.d/apache2 reload | |
| for i in `find /etc/nginx/sites-enabled/ -type l`; do |
| #!/usr/bin/env python | |
| # coding=utf-8 | |
| import time | |
| from lifxlan import LifxLAN | |
| from subprocess import Popen, PIPE | |
| import json | |
| import sys | |
| import re | |
| import requests |
| #! /bin/bash | |
| if [ -z "$2" ]; then | |
| echo usage: $0 cam pres | |
| exit 2 | |
| fi | |
| ffmpeg -y -loglevel verbose \ | |
| -i "$1" -map '0:v0' \ | |
| -i "$2" -map '0:v1' \ |
| diff --git a/instructions/sources/FOSDEM_AV_manual.tex b/instructions/sources/FOSDEM_AV_manual.tex | |
| index e91d52d..d83adc3 100644 | |
| --- a/instructions/sources/FOSDEM_AV_manual.tex | |
| +++ b/instructions/sources/FOSDEM_AV_manual.tex | |
| @@ -142,13 +142,13 @@ If you are volunteering for video inside a devroom, please: | |
| Please do \emph{NOT} disconnect or turn off any equipment yourself. That is the task of the per building team only. | |
| \section{Rooms} | |
| -We have 24 rooms: 12 small, 6 large and 6 extra large rooms. Each type of room has a different audio/video setup. | |
| +We have 27 rooms: 12 small, 6 large and 6 extra large rooms. Each type of room has a different audio/video setup. |
| #!/usr/bin/python | |
| from glob import glob | |
| from os import rename, unlink, getpid | |
| from os.path import basename | |
| from hashlib import md5 | |
| from time import sleep, time | |
| from multiprocessing import Pool | |
| import json |
| #!/bin/sh | |
| confdir="`dirname "$0"`/../" | |
| . $confdir/default-config.sh | |
| if [ -f $confdir/config.sh ]; then | |
| . $confdir/config.sh | |
| fi | |
| # should come from config | |
| URL=udp://227.0.0.2:9000 |
| volatile int die=0; | |
| void thread_func() { | |
| while (42) { | |
| do_something(); | |
| do_anotherthing(); | |
| if (die) { | |
| close(fd); | |
| return; |
| <?php | |
| $offafter=15*60; | |
| $loop=60; | |
| $lightstatus = array(); | |
| $lightstatus[0]='off'; | |
| $lightstatus[1]='on'; | |
| #!/usr/bin/python | |
| from __future__ import absolute_import, division, print_function, unicode_literals | |
| """ Simple textruring of Sphere objects against a plane. The atmosphere has | |
| blend set to True and so has to be drawn after object behind it to allow them | |
| to show through. Normal map used for moon is just a 'normal' pictures so normals | |
| are calculated strangely and create odd shadows. | |
| Uses the import pi3d method to load *everything* | |
| """ | |
| from math import sin, cos | |
| import demo |