Created
February 5, 2010 20:12
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lock-free stack like STL
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template<typename obj> | |
class lf_stack{ | |
private: | |
class node{ | |
public: | |
obj data; | |
node* next; | |
node(const obj& d):data(d),next(NULL){ } | |
}; | |
volatile node *head; | |
public: | |
lf_stack(void){ | |
head=NULL; | |
} | |
obj top(void){ | |
return head->data; | |
} | |
int size(void) const { | |
volatile node* ptr = head; | |
int counter = 0; | |
while(ptr!=NULL){ | |
counter++; | |
ptr = ptr->next; | |
} | |
return counter; | |
} | |
void clear(void){ | |
volatile node* ptr = head,*next; | |
while(ptr!=NULL){ | |
next=ptr->next; | |
delete ptr; | |
ptr = next; | |
} | |
head = NULL; | |
return ; | |
} | |
bool empty(void) const{ | |
return head==NULL; | |
} | |
void pop(void) { | |
while(1) { | |
volatile node* old_head = head; | |
if (!old_head){ | |
head = NULL; | |
return; | |
} | |
if (__sync_bool_compare_and_swap(&head, old_head, old_head->next)) { | |
delete old_head; | |
return; | |
} | |
} | |
} | |
void atomic_pop(obj* target) { | |
while(1) { | |
volatile node* old_head = head; | |
if (!old_head){ | |
head = NULL; | |
return; | |
} | |
if (__sync_bool_compare_and_swap(&head, old_head, old_head->next)) { | |
*target = old_head->data; | |
delete old_head; | |
return; | |
} | |
} | |
} | |
void push(const obj& element) { | |
volatile node *newnode = new node(element); | |
volatile node *old_head; | |
while(1) { | |
old_head = head; | |
newnode->next = const_cast<node*>(old_head); | |
if (__sync_bool_compare_and_swap(&head, old_head , newnode)) { | |
return; | |
} | |
} | |
} | |
}; |
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