Last active
January 17, 2018 12:33
-
-
Save laevandus/0c17b5fe731b35784edc139d05c7c5df to your computer and use it in GitHub Desktop.
SKSpriteNode with a glow
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import SpriteKit | |
extension SKSpriteNode { | |
/// Initializes a textured sprite with a glow using an existing texture object. | |
convenience init(texture: SKTexture, glowRadius: CGFloat) { | |
self.init(texture: texture, color: .clear, size: texture.size()) | |
let glow: SKEffectNode = { | |
let glow = SKEffectNode() | |
glow.addChild(SKSpriteNode(texture: texture)) | |
glow.filter = CIFilter(name: "CIGaussianBlur", withInputParameters: ["inputRadius": glowRadius]) | |
glow.shouldRasterize = true | |
return glow | |
}() | |
let glowRoot: SKNode = { | |
let node = SKNode() | |
node.name = "Glow" | |
node.zPosition = -1 | |
return node | |
}() | |
glowRoot.addChild(glow) | |
addChild(glowRoot) | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment