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struct SeededRandomNumberGenerator: RandomNumberGenerator {
init(seed: Int) {
srand48(seed)
}
func next() -> UInt64 {
return UInt64(drand48() * Double(UInt64.max))
}
}
var seededGenerator = SeededRandomNumberGenerator(seed: 5)
let random = Int.random(in: -5...5, using: &seededGenerator)
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