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limingjie / keymap.c
Last active August 31, 2018 04:16
Custom Keyboard XD60 - Use RGB Underglow to Indicate Caps Lock and Layers
#include QMK_KEYBOARD_H
// Helpful Defines
#define _______ KC_TRNS
#define FN_CAPS LT(1, KC_CAPS)
#define LSFT_GRV LSFT_T(KC_GRV)
#define RSFT_SLSH RSFT_T(KC_SLSH)
#define RSFT_UP RSFT_T(KC_UP)
// Mac Keyboard Shorts
echo "Installing Homebrew and Cask..."
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
install brew-cask
echo "Upgrading bash..."
brew install bash
brew install bash-completion
echo "Installing CLI Tools..."
brew install asciiquarium
@limingjie
limingjie / GolangDevEnvWin.md
Last active May 12, 2019 17:46
Golang Development Environment - Windows

Golang Development Environment - Windows

  1. Install golang.
  • Set env var GOROOT = C:\Go.
  • Set env var GOPATH = C:\GoPath.
  • Append C:\Go\bin to env var PATH.
  1. Install gitbash.
  2. Install vscode.
  • Install vscode extension Go (by lukehoban).
  • Set GOROOT and GOPATH in vscode user settings.
@limingjie
limingjie / TestRandomGenerator.cpp
Last active August 23, 2016 10:12
Test Random Generator
#include <iostream>
#include <random>
#include <map>
#include <chrono>
int main()
{
// Random Device
std::random_device rd;
@limingjie
limingjie / The Go Programming Language Exercise 1.4
Last active January 20, 2021 08:03
The Go Programming Language Exercise 1.4
$ ./dup dup*.txt
[Found in 1 file(s)] yyy
5 hit(s) in dup4.txt
[Found in 2 file(s)] aaa
5 hit(s) in dup1.txt
1 hit(s) in dup2.txt
[Found in 3 file(s)] ccc
1 hit(s) in dup3.txt
1 hit(s) in dup1.txt
1 hit(s) in dup2.txt
@limingjie
limingjie / console.txt
Created April 22, 2016 05:24
regex perf test
$ g++ -Wall -O2 -std=c++11 -o regex_test_perf regex_test_perf.cpp stopwatch.hpp
$ ./regex_test_perf.exe
[regex e1 ] resume...
[regex e1 ] paused. 0m00.306s / 306.031 x 1/1000s
[regex e2 ] resume...
[regex e2 ] paused. 0m00.144s / 144.014 x 1/1000s
[string find ] resume...
[string find ] paused. 0m00.014s / 14.001 x 1/1000s
[regex e1 ] resume...
@limingjie
limingjie / mupdf.archlinux.md
Created June 2, 2015 15:33
Build MuPDF on Archlinux
$ uname -a
Linux ArchLinux_MJ 4.0.4-2-ARCH #1 SMP PREEMPT Fri May 22 03:05:23 UTC 2015 x86_64 GNU/Linux
$ pwd
/home/mingjie/Programming/mupdf-1.7a-source
$ sudo make build=release
...
$ sudo make build=release install                                                                                                                        2 ↵
    CC build/release/pdf/pdf-cmap-table.o
    RM build/release/libmupdf.a
@limingjie
limingjie / xfce4.arch.vmware.md
Last active January 17, 2016 21:04
Install Gnome/Xfce4 on Archlinux (VMware)

###Install X Server

$ sudo pacman -S xorg-server

###Install VMware Drivers

$ sudo pacman -S open-vm-tools xf86-video-vmware xf86-input-vmmouse
@limingjie
limingjie / introrx.md
Last active August 29, 2015 14:20 — forked from staltz/introrx.md

The introduction to Reactive Programming you've been missing

(by @andrestaltz)

So you're curious in learning this new thing called Reactive Programming, particularly its variant comprising of Rx, Bacon.js, RAC, and others.

Learning it is hard, even harder by the lack of good material. When I started, I tried looking for tutorials. I found only a handful of practical guides, but they just scratched the surface and never tackled the challenge of building the whole architecture around it. Library documentations often don't help when you're trying to understand some function. I mean, honestly, look at this:

Rx.Observable.prototype.flatMapLatest(selector, [thisArg])

Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence.

@limingjie
limingjie / colors.sh
Last active August 29, 2015 14:20
colors.sh
#!/bin/bash
#
# This file echoes a bunch of color codes to the
# terminal to demonstrate what's available. Each
# line is the color code of one forground color,
# out of 17 (default + 16 escapes), followed by a
# test use of that color on all nine background
# colors (default + 8 escapes).
#