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using System.Collections.Generic; | |
using UnityEngine; | |
/// <summary> | |
/// This class in conjunction with the Adaptive Quality class implements a basic adaptive quality mechanism in Unity. | |
/// Must be attached to the active camera in your scene. | |
/// </summary> | |
/// | |
public class AdaptiveViewport : MonoBehaviour { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System.Collections.Generic; | |
using UnityEngine; | |
/// <summary> | |
/// This class in conjunction with the Adaptive Viewport class implements a basic adaptive quality mechanism in Unity. | |
/// </summary> | |
public class AdaptiveQuality : MonoBehaviour { | |
[SerializeField] |