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November 15, 2016 08:17
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A minimum Wt example
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#include <Wt/WApplication> | |
#include <Wt/WContainerWidget> | |
#include <Wt/WPaintDevice> | |
#include <Wt/WPaintedWidget> | |
#include <Wt/WPainter> | |
#include <Wt/WBrush> | |
#include <Wt/WColor> | |
#include <Wt/WPen> | |
#include <Wt/WPointF> | |
class VeelhoekWidget : public Wt::WPaintedWidget | |
{ | |
public: | |
VeelhoekWidget(Wt::WContainerWidget *parent = 0) | |
: Wt::WPaintedWidget(parent) | |
{ | |
resize(600, 100); // Provide a default size. | |
/* | |
Kies voor SVG, canvas of een png afbeelding | |
*/ | |
//setPreferredMethod(InlineSvgVml); | |
//setPreferredMethod(HtmlCanvas); | |
setPreferredMethod(PngImage); | |
} | |
protected: | |
void paintEvent(Wt::WPaintDevice *paintDevice) | |
{ | |
Wt::WPainter painter(paintDevice); | |
painter.setBrush(Wt::WBrush(Wt::WBrush(Wt::blue))); | |
painter.setPen(Wt::red); | |
// Teken een driehoek. | |
const Wt::WPointF points[] = | |
{ | |
Wt::WPointF(10, 10), | |
Wt::WPointF(100, 10), | |
Wt::WPointF(100, 100) | |
}; | |
painter.drawPolygon(points, 3); | |
} | |
private: | |
}; | |
class VeelhoekApplication : public Wt::WApplication | |
{ | |
public: | |
VeelhoekApplication(const Wt::WEnvironment& env); | |
private: | |
}; | |
VeelhoekApplication::VeelhoekApplication(const Wt::WEnvironment& env) | |
: Wt::WApplication(env) | |
{ | |
setTitle("Veelhoek"); | |
Wt::WContainerWidget *container = new Wt::WContainerWidget(); | |
VeelhoekWidget *painting = new VeelhoekWidget(container); | |
root()->addWidget(container); | |
} | |
Wt::WApplication *createApplication(const Wt::WEnvironment& env) | |
{ | |
return new VeelhoekApplication(env); | |
} | |
int main(int argc, char **argv) | |
{ | |
return Wt::WRun(argc, argv, &createApplication); | |
} |
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